Ninja Gaiden 3 - Razor's Edge
Ninja Gaiden 3 - Razor's Edge is a PlayStation 3 adventure game released in 2013 developed by Koei Tecmo Games. It centers on location exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.2 / 10
About this game
Ninja Gaiden 3 - Razor's Edge is a PlayStation 3 adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A demanding ninja action game built around evasion and counters.
Razor's Edge rewards learning rather than simply pressing attack. Sliding out of a surrounding crowd creates openings for quick and strong attack chains, while evading the right grab allows a devastating Steel-on-Bone counter. Upgrades, hidden scarabs and skull challenges give practice a tangible purpose, and mastering encounters is more engaging than following the confused terrorist story. Its thin characters struggle to carry the drama, although bizarre bosses and exaggerated violence still supply entertaining spectacle. On PS3, cramped camera views and accidental stick-click weapon selection can interrupt the precision that tough fights require. Players who enjoy practicing demanding action systems can find substantial satisfaction here. Anyone hoping for leisurely exploration or a relaxed narrative journey should expect the sustained combat pressure to become tiring.
Strengths
- Skillful evasion and counter combat
- Upgrades and optional mastery challenges
Weaknesses
- Thin story and characters
- Sustained high-pressure battles
Who it is for: Action players willing to practice counters, evasion and combos.
Play notes: Historical PS3 input observations; no current patch retest.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Collectibles and challenges support mastery while stronger encounters retain pressure. | Reviewed | 7.3 / 10 | Not provided |
| Dimension Evasion, counters and combos provide a substantial skill test. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Outlandish spectacle entertains despite weak story and characters. | Reviewed | 6.6 / 10 | Not provided |
| Dimension Camera and selection interruptions undermine combat precision. | Reviewed | 5.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Koei Tecmo Games
- Publisher
- NintendoKoei Tecmo Games
- Release date
- 2013
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Slow BurnSolo-friendly3D GraphicsMain Story 10–20 HoursLinear LevelsStory-drivenExplorationInvestigationThird PersonPuzzle Solving
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerCo-op
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2013
- Wii UWorldwide2012
- PlayStation 3Worldwide2013
Game gallery
Sources
Not provided