My Time at Portia
Restore an inherited workshop by gathering resources and building machines for commissions. Explore ruins for lost technology, then make room for farming, decorating and relationships with the townspeople.
- AI score · out of 10
- 7.3 / 10
About this game
Your father’s neglected workshop is the starting point for a new life in Portia. Gather materials, craft machines and fulfill commissions from the town’s residents. Ancient ruins connect exploration to your work: recovered technology enables new inventions back at the workshop. You can also make furniture and decorations to shape the place you return to. Life outside the workshop includes growing crops, raising livestock and exploring dungeons where monsters must be fought. Relationships develop through everyday interactions such as greetings and gifts, with dates offering another way to spend time with residents. The recurring choice is where to put your attention: the next construction request, an expedition or the people around you.
Collected in series
My Time is Pathea’s series about building a workshop and a place in a community. Gathering, crafting and commissions give each day practical goals, while exploring ruins and getting to know residents gradually connect your work to the town around you.
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Nintendo SwitchAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
For players who enjoy turning a practical project into a wider daily routine.
Commissions give gathering and crafting an immediate purpose, while recovered technology links exploration to workshop development. Farming and relationships should suit players who enjoy choosing between productive work and personal interests.
Strengths
- Ruins and inventions connect going out to explore with developing your workshop.
- Commissions and social activities provide different kinds of goals to pursue.
Weaknesses
- The resource-gathering and commission loop may feel like a task list if you mainly want unstructured decorating.
Who it is for: Players who like planning small crafting projects, maintaining a farm and getting to know a town’s residents.
Play notes: Dungeon exploration includes fighting monsters, so the activity mix extends beyond workshop and farming routines.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Crafting requests, farming and relationships offer competing priorities for players who enjoy organizing their own routine. | Reviewed | 7.2 / 10 | Not provided |
| Dimension Building for commissions gives material collection a clear destination, which can suit players motivated by concrete projects. | Reviewed | 7.5 / 10 | Not provided |
| Dimension Crafted furnishings can make the workshop feel like a personal home as well as a place of work. | Reviewed | 7.6 / 10 | Not provided |
| Dimension TV, tabletop and handheld support allows a choice of play setup; it does not establish equivalent readability or performance between modes. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Pathea Games
- Publisher
- Team17
- Release date
- 2019
- Platforms
- Nintendo Switch
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Management & Building · Primary genre
- Tags
- Third PersonLinear LevelsExploration3D GraphicsStory-drivenSolo-friendlyMain Story 10–20 HoursInvestigationPuzzle SolvingSlow Burn
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Windows PCWorldwide2019
- Nintendo SwitchWorldwide2019
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com