Current version:Original Xbox
Mafia cover

Mafia

Mafia uses 1930s city driving, gunplay, and cinematic storytelling for a taxi driver's criminal rise. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
8.1 / 10
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About this game

Mafia uses 1930s city driving, gunplay, and cinematic storytelling for a taxi driver's criminal rise. Period city, cast, and mob story are immersive, while missions, driving, and music feel cinematic. Xbox visuals, frame rate, and loading are reduced, and gunplay, checkpoints, and driving are stiff. This assessment covers the catalogued Xbox release. This description covers the original xbox release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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Original Xbox

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.1 / 10Original Xbox

Mafia uses 1930s city driving, gunplay, and cinematic storytelling for a taxi driver's criminal rise.

Period city, cast, and mob story are immersive, while missions, driving, and music feel cinematic. Xbox visuals, frame rate, and loading are reduced, and gunplay, checkpoints, and driving are stiff. This assessment covers the catalogued Xbox release. Overall, its main strengths are Period city, cast, and mob story are immersive; Missions, driving, and music feel cinematic. Its material limitations are Xbox visuals, frame rate, and loading are reduced; Gunplay, checkpoints, and driving are stiff. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Period city, cast, and mob story are immersive
  • Missions, driving, and music feel cinematic

Weaknesses

  • Xbox visuals, frame rate, and loading are reduced
  • Gunplay, checkpoints, and driving are stiff

Who it is for: Players who value period city, cast, and mob story are immersive and accept this release's limits.

Play notes: Expect xbox visuals, frame rate, and loading are reduced and gunplay, checkpoints, and driving are stiff.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Missions, driving, and music feel cinematic; Gunplay, checkpoints, and driving are stiff.

Reviewed8.0 / 10Not provided
Dimension

Period city, cast, and mob story are immersive; Xbox visuals, frame rate, and loading are reduced.

Reviewed8.6 / 10Not provided
Dimension

Missions, driving, and music feel cinematic; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed9.0 / 10Not provided
Dimension

Judged on the original xbox release's input, readability, saving, and accessory conditions. Xbox visuals, frame rate, and loading are reduced.

Reviewed5.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Not provided
Publisher
Not provided
Release date
2004
Platforms
Original Xbox
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ShootingHistoricalThird PersonSemi-open WorldStory-drivenLinear LevelsDriving and Racing3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided