Current version:Original Xbox
Matrix The - Path of Neo cover

Matrix The - Path of Neo

The Matrix: Path of Neo lets players follow Neo through the films with gunplay, martial arts, bullet time, and altered set pieces. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
7.2 / 10
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About this game

The Matrix: Path of Neo lets players follow Neo through the films with gunplay, martial arts, bullet time, and altered set pieces. Progression and mixed gun-fu combat are inventive, while film scenes and the altered ending are memorable. Camera, lock-on, pacing, and AI are rough, and visuals, frame rate, and controls fluctuate. This assessment covers the catalogued Xbox release. This description covers the original xbox release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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Original Xbox

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.2 / 10Original Xbox

The Matrix: Path of Neo lets players follow Neo through the films with gunplay, martial arts, bullet time, and altered set pieces.

Progression and mixed gun-fu combat are inventive, while film scenes and the altered ending are memorable. Camera, lock-on, pacing, and AI are rough, and visuals, frame rate, and controls fluctuate. This assessment covers the catalogued Xbox release. Overall, its main strengths are Progression and mixed gun-fu combat are inventive; Film scenes and the altered ending are memorable. Its material limitations are Camera, lock-on, pacing, and AI are rough; Visuals, frame rate, and controls fluctuate. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Progression and mixed gun-fu combat are inventive
  • Film scenes and the altered ending are memorable

Weaknesses

  • Camera, lock-on, pacing, and AI are rough
  • Visuals, frame rate, and controls fluctuate

Who it is for: Players who value progression and mixed gun-fu combat are inventive and accept this release's limits.

Play notes: Expect camera, lock-on, pacing, and ai are rough and visuals, frame rate, and controls fluctuate.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Film scenes and the altered ending are memorable; Visuals, frame rate, and controls fluctuate.

Reviewed6.8 / 10Not provided
Dimension

Progression and mixed gun-fu combat are inventive; Camera, lock-on, pacing, and AI are rough.

Reviewed7.5 / 10Not provided
Dimension

Film scenes and the altered ending are memorable; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.0 / 10Not provided
Dimension

Judged on the original xbox release's input, readability, saving, and accessory conditions. Camera, lock-on, pacing, and AI are rough.

Reviewed6.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Shiny
Publisher
Atari
Release date
2005
Platforms
Original Xbox
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-driven3D GraphicsShootingMelee CombatThird PersonHigh DifficultyScience FictionLinear Levels
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided