Lost Soul Aside
Lost Soul Aside is a PlayStation 5 adventure game developed by Ultizero Games. It centers on combat encounters, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.
- AI score · out of 10
- 7.5 / 10
About this game
Lost Soul Aside is a PlayStation 5 adventure game centered on combat encounters, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 5AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Weapon switching supports expressive action, although the campaign takes time to open its full moveset.
Lost Soul Aside becomes most interesting once its weapon set begins to open up. Switching weapons within combos, then combining attacks with dodges, blocks and special abilities, gives players room to experiment. Bosses demand that those choices become reliable responses. The weaker part is the journey toward that freedom: the campaign unlocks tools gradually, so players seeking the full moveset immediately must first accept its progression structure. Fantasy environments and fast spectacle are appealing, but the story is less compelling as the main reason to continue. Later updates added a wave challenge, revised cinematics and customizable controls, so launch complaints about animation or technical behavior should not describe the current build unqualified. PS5 practice, manual saving and control reminders support learning. This suits action players willing to develop their technique over time.
Strengths
- Weapon switching supports varied combinations
- Practice and added challenges support mastery
Weaknesses
- The full toolkit takes time to unlock
- Story is less compelling than combat
Who it is for: Players focused on combinations and boss responses
Play notes: Use practice to learn defensive timing and adjust controls in the updated settings.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The campaign and added challenge mode are substantial, but unlocking the full action toolkit takes time. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Weapon switching supports expressive action, although the campaign takes time to open its full moveset. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Combat spectacle is appealing; launch facial-animation criticism cannot describe revised scenes, while the story remains genre-led. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Practice, saving and control settings reduce learning friction without treating update claims as measured performance. | Reviewed | 7.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Ultizero Games
- Publisher
- Sony Interactive
- Release date
- Aug 29, 2025
- Platforms
- PlayStation 5
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Main Story 10–20 HoursReal-time CombatStory-driven3D GraphicsLinear LevelsInvestigationSolo-friendlySlow BurnExplorationThird PersonPuzzle Solving
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation 5WorldwideAug 29, 2025
Game gallery
Sources
Not provided