Current version:PlayStation 4
-KLAUS

-KLAUS

-KLAUS is a PlayStation 4 action game released in 2016 developed by La Cosa Entertainment. It centers on platform movement and landing judgment, area and route exploration, and story, case, or mission progress, with controls and information arranged around the DualShock 4 twin sticks, triggers, directional pad, and face buttons, with touchpad, speaker, light bar, or motion input where the game uses them.

AI score · out of 10
6.7 / 10
View review
My list

Reading your list from this browser…

About this game

-KLAUS is a PlayStation 4 action game centered on platform movement and landing judgment, area and route exploration, and story, case, or mission progress. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD output, HDR or PS4 Pro modes, HDD streaming, surround audio, and television-distance interfaces need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include HDD installs and loading, patch version, storage space, DualShock 4 battery life, PS Camera or PS VR requirements, visual modes, frame rate, and network services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Recommended games

Related game recommendations on this platform

PlayStation 4

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.7 / 10PlayStation 4

Expressive storytelling outpaces its platform challenge.

-KLAUS uses corporate spaces, writing on level walls and a sharp colour scheme to tell a story about identity. Its music and wordless delivery are more distinctive than the familiar underlying themes. Cooperation between Klaus and K1, straightforward jumps and environmental devices keep offering new ideas. Yet many concepts are used only briefly, while dense checkpoints and extended early explanations delay a satisfying challenge. Basic movement responds well on PS4, but selecting objects with the controller touchpad slows the platforming, and some foreground and background surfaces are hard to distinguish. It is suitable for players seeking a few hours of expressive design and light puzzle-platforming. Experienced players looking for a carefully escalating test of skill may find it underdeveloped. This is the original 2016 PS4 game, not the later Switch port; the catalog’s leading hyphen does not identify a separate work.

Strengths

  • In-world text and music give identity themes personality.

Weaknesses

  • Long tutoring and touchpad devices impede movement.

Who it is for: Players who favour light platform puzzles and indie art.

Play notes: Original 2016 PS4 release, not the Switch port.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Frequent checkpoints and extended tutoring slow a short campaign.

Reviewed5.5 / 10Not provided
Dimension

Two-character obstacles are legible but shallow.

Reviewed6.7 / 10Not provided
Dimension

In-world text and industrial music give the identity story character.

Reviewed8.0 / 10Not provided
Dimension

PS4 movement works, but touchpad devices and depth reading add friction.

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Developer
La Cosa
Publisher
La Cosa
Release date
2016
Platforms
PlayStation 4
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
PlatformingExploration3D GraphicsWarThird PersonDodgeReal-time CombatSolo-friendlyLinear LevelsStory-drivenFast-pacedReplayable
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided