A Hole New World
A Hole New World is a PlayStation 4 action game released in 2017 developed by MadGearGames. It centers on area and route exploration, enemy and hazard responses, and stage objectives, with controls and information arranged around the DualShock 4 twin sticks, triggers, directional pad, and face buttons, with touchpad, speaker, light bar, or motion input where the game uses them.
- AI score · out of 10
- 7.0 / 10
About this game
A Hole New World is a PlayStation 4 action game centered on area and route exploration, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD output, HDR or PS4 Pro modes, HDD streaming, surround audio, and television-distance interfaces need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include HDD installs and loading, patch version, storage space, DualShock 4 battery life, PS Camera or PS VR requirements, visual modes, frame rate, and network services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 4AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Inventive inverted routes meet uneven enemy encounters.
A Hole New World turns a familiar platform-game pit into an entrance to an inverted space. Dropping down can reveal a route or solve a jumping problem, giving exploration an appealing foundation. Responsive movement and arcing potion attacks support that idea, while clear pixel shapes make hazards understandable. The two-layer design is not developed equally throughout the stages, though; sometimes the lower space mainly offers escape or supplies. Sudden walls of enemies can also make rushing through damage more useful than careful combat. Checkpoints prevent a full-stage restart and reduce the frustration without fixing uneven encounters. It suits players willing to rehearse retro action routes, with its strongest moments coming from connected spaces rather than overwhelming enemy numbers.
Strengths
- Inverted spaces and responsive movement create new routes.
Weaknesses
- Enemy walls and underused dual spaces weaken stages.
Who it is for: Retro action players willing to rehearse routes.
Play notes: Original PS4; checkpoints soften recurring difficulty spikes.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Checkpoints soften uneven enemy-wall difficulty. | Reviewed | 5.8 / 10 | Not provided |
| Dimension Inverted routes add choices but remain underused. | Reviewed | 7.2 / 10 | Not provided |
| Dimension Clear retro scenes carry subdued music. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Responsive PS4 input and checkpoints support practice. | Reviewed | 8.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- MadGearGames
- Publisher
- HIDDEN TRAPEastasiasoft
- Release date
- 2017
- Platforms
- PlayStation 4
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Linear LevelsReplayableMain Story Under 10 HoursSolo-friendlyPlatforming3D GraphicsReal-time CombatExplorationThird PersonFast-pacedDodge
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Not provided
Release editions
- PlayStation 4Worldwide2017
Game gallery
Sources
Not provided