Kinect Sports Season Two
Kinect Sports Season Two is a Xbox 360 sports game released in 2011 developed by Rare. It centers on sport controls, shifts between attack and defense, and score or tournament goals, with controls and information arranged around Kinect full-body motion, camera, and voice input.
- AI score · out of 10
- 6.6 / 10
About this game
Kinect Sports Season Two is a Xbox 360 sports game centered on sport controls, shifts between attack and defense, and score or tournament goals. Matches, challenges, and tournament goals give sessions clear boundaries, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Players, venues, animation, and score feedback establish the match atmosphere, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that opponent ai, control precision, multiplayer accessories, and period-specific rosters can affect consistency. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Kinect Sports turns body movements into sporting actions, from serving a ball to running and bowling. Its events are built around moving in front of the appropriate Kinect sensor, with different entries adding new ways to swing, throw and race.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Good party moments coexist with unreliable darts and limited football.
Kinect Sports Season Two adds skiing, golf, baseball, tennis, darts, and American football to the Xbox 360 motion-sport collection. Leaning through slalom gates is easy to grasp, and spoken menu commands make picking an event quicker at a gathering. Challenge Play lets friends exchange scores without being present at the same time, giving familiar activities a reason to repeat. The six sports differ sharply in control quality, however. The direct review found that golf positioning could take the player outside the sensor area and that darts frequently landed far from the intended point. Football allows only offensive play, offers little room for evasive running, and leaves a second player waiting through turns; it also lacks asynchronous challenges. A precision sport becomes frustrating when motion tracking cannot reliably represent the intended action. Selected events can still entertain a group briefly, but this is not an equally dependable suite. The online challenge feature is described as it worked in the 2011 review; its current availability is unverified.
Strengths
- Intuitive skiing, useful voice menus, and friend score challenges.
Weaknesses
- Unreliable darts and thin football and solo play.
Who it is for: Kinect owners choosing short sporting contests with friends.
Play notes: Darts depend on accurate tracking; historical online challenges are unverified today.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Asynchronous challenges add replay goals, while football and solo play remain limited. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Enjoyable skiing cannot hide unreliable darts aiming and restricted football play. | Reviewed | 6.6 / 10 | Not provided |
| Dimension Varied sporting scenes help orientation but cannot rescue sensor-frustrated events. | Reviewed | 6.9 / 10 | Not provided |
| Dimension Voice navigation helps, but Kinect aiming failures substantially impede precision sports. | Reviewed | 5.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Publisher
- Xbox Game Studios
- Release date
- 2011
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genre
- Tags
- 3D GraphicsPlayer versus PlayerPick-up and PlayLow Entry BarrierFast-pacedMain Story Under 10 HoursShort SessionsSolo-friendlySports-based PlayReplayable
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2011
Game gallery
Sources
Not provided