FIFA 14
FIFA 14 is a Xbox 360 sports game released in 2013 developed by Electronic Arts. It centers on competitive sport controls, shifts between attack and defense, and score or tournament goals, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 8.2 / 10
About this game
FIFA 14 is a Xbox 360 sports game centered on competitive sport controls, shifts between attack and defense, and score or tournament goals. Matches, challenges, and tournament goals give sessions clear boundaries, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Players, venues, animation, and score feedback establish the match atmosphere, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that opponent ai, control precision, multiplayer accessories, and period-specific rosters can affect consistency. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
FIFA is EA SPORTS’ football series built around passing moves, defensive decisions and the excitement of scoring. Across its history, careers, Ultimate Team and women’s football broadened the experience beyond individual matches.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
More deliberate attacking gives a substantial football package a distinctive rhythm.
FIFA 14 on Xbox 360 rewards thinking about the attack before the final shot. Possession, positioning and the decision to accelerate matter enough to make a successful move feel constructed. That extra weight is not automatically enjoyable for everyone, particularly players accustomed to sprinting through a defense. Career options and skill exercises give the matches a useful context across both short and longer sessions, while familiar teams and commentary help sustain interest. Navigation is improved for frequent activities without making every option obvious, and the crowd presentation is less convincing than the pitch. This historical version is best approached for its football decisions and offline structure. Its contemporary online features and roster services should not be treated as a promise of present support.
Strengths
- Meaningful attacking preparation
- Substantial offline modes
- Detailed licensed presentation
Weaknesses
- Heavier handling takes adjustment
- Weak crowd models
- Uneven menu discoverability
Who it is for: Football players who enjoy considered buildup and career management.
Play notes: EA ended online services on 18 October 2017; original Xbox 360 offline scope, not the Ignite edition.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Varied offline goals offer substance, with lasting value coming from matches rather than annual novelty. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Possession and space reward thought, although the heavier feel may frustrate fast-break habits. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Broadcast detail and licensed teams are convincing, while crowd models remain visibly weaker. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Navigation improvements are useful, but an attractive layout is not uniformly intuitive. | Reviewed | 7.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Electronic Arts
- Publisher
- Electronic Arts
- Release date
- 2013
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genre
- Tags
- Pick-up and PlayShort SessionsSports-based PlayMain Story Under 10 Hours3D GraphicsFast-pacedLow Entry BarrierSolo-friendlyPlayer versus PlayerReplayable
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerCo-opSingle player
- Perspectives
- Third personFirst personTop-down
Release editions
- Xbox 360Worldwide2013
Game gallery
Sources
Not provided