Current version:PlayStation 5
Freedom Planet 2

Freedom Planet 2

Freedom Planet 2 is a PlayStation 5 adventure game developed by GalaxyTrail. It centers on location exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
8.2 / 10
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About this game

Freedom Planet 2 is a PlayStation 5 adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10PlayStation 5

Excellent stage variety is held back by high-speed readability.

Different move sets, guarding and equipment give fast stages meaningful alternatives beyond simply holding a direction. A broad set of stages and bosses supports progression, but obstacles hidden by top speed can make success feel like memorisation. Richer sprites and a strong stage soundtrack give the sequel an energetic identity alongside its familiar inspirations. The PS5 playtest finds inconsistent hit detection and hard-to-see hazards, potentially shared design issues rather than PS5-only faults; no frame rate is inferred. The stage ideas are stronger than their collision feedback, a gap that matters especially when aiming for precise, damage-free runs. This is a PS5 judgment of the directly observed play and should not be read as a claim about the separate Switch build or a measured console frame rate.

Strengths

  • Characters and equipment vary the routes through stages.
  • Art and music sustain the momentum.

Weaknesses

  • Observed hit detection and hazard readability frustrate precision; PS5 exclusivity is unproven.

Who it is for: Fans of fast character platformers willing to learn occasional unclear hazards.

Play notes: The PS5 technical score uses observed collision and visibility issues, not an inferred frame rate.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A broad set of stages and bosses supports progression, but obstacles hidden by top speed can make success feel like memorisation.

Reviewed8.1 / 10Not provided
Dimension

Different move sets, guarding and equipment give fast stages meaningful alternatives beyond simply holding a direction.

Reviewed8.4 / 10Not provided
Dimension

Richer sprites and a strong stage soundtrack give the sequel an energetic identity alongside its familiar inspirations.

Reviewed8.8 / 10Not provided
Dimension

The PS5 playtest finds inconsistent hit detection and hard-to-see hazards, potentially shared design issues rather than PS5-only faults; no frame rate is inferred.

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Developer
GalaxyTrail
Publisher
GalaxyTrail
Release date
Apr 4, 2024
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Exploration3D GraphicsStory-drivenSolo-friendlyLinear LevelsPuzzle SolvingInvestigationFantasyMain Story 10–20 HoursThird PersonSlow Burn
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

  • www.nintendo.com