Current version:Nintendo DS
Etrian Odyssey 3 - The Drowned City cover

Etrian Odyssey 3 - The Drowned City

Etrian Odyssey III: The Drowned City has players build a specialized party, draw maps through first-person labyrinths, fight turn-based battles, and sail an ocean while investigating a sunken city. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
8.7 / 10
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About this game

Etrian Odyssey III: The Drowned City has players build a specialized party, draw maps through first-person labyrinths, fight turn-based battles, and sail an ocean while investigating a sunken city. New classes, subclasses, resource pressure, and enemy weaknesses create deep builds, sea charts vary dungeon pacing, and branches support replay. Difficulty, grinding, and bad skill choices punish heavily, Japanese or dense information forms a barrier, and convenience remains old-fashioned. Its system design is a series high point. This description covers the original nds release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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Nintendo DS

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.7 / 10Nintendo DS

Etrian Odyssey III: The Drowned City has players build a specialized party, draw maps through first-person labyrinths, fight turn-based battles, and sail an ocean while investigating a sunken city.

New classes, subclasses, resource pressure, and enemy weaknesses create deep builds, sea charts vary dungeon pacing, and branches support replay. Difficulty, grinding, and bad skill choices punish heavily, Japanese or dense information forms a barrier, and convenience remains old-fashioned. Its system design is a series high point. Overall, its main strengths are Exceptional class, subclass, resource, and weakness depth; Sea charts and branches diversify dungeon pacing. Its material limitations are Difficulty, grinding, and bad builds punish heavily; Dense information, language, and dated convenience. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Exceptional class, subclass, resource, and weakness depth
  • Sea charts and branches diversify dungeon pacing

Weaknesses

  • Difficulty, grinding, and bad builds punish heavily
  • Dense information, language, and dated convenience

Who it is for: Players who value exceptional class, subclass, resource, and weakness depth and can accept the original release's limits.

Play notes: Before playing, expect difficulty, grinding, and bad builds punish heavily and dense information, language, and dated convenience; this assessment covers the recorded original-platform release.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Sea charts and branches diversify dungeon pacing; Dense information, language, and dated convenience.

Reviewed8.8 / 10Not provided
Dimension

Exceptional class, subclass, resource, and weakness depth; Difficulty, grinding, and bad builds punish heavily.

Reviewed9.2 / 10Not provided
Dimension

Sea charts and branches diversify dungeon pacing; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.8 / 10Not provided
Dimension

Judged on the original nds release's input, readability, saving, and accessory conditions. Difficulty, grinding, and bad builds punish heavily.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Atlus
Publisher
Atlus
Release date
2010
Platforms
Nintendo DS
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Oceanic SettingHigh DifficultyLong-term ProgressionSkill TreesFantasyClass Builds3D GraphicsTurn-based CombatExplorationSolo-friendlyFirst Person
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided