Current version:PlayStation 5
Enotria: The Last Song

Enotria: The Last Song

Enotria: The Last Song is a PlayStation 5 adventure game developed by Jyamma Games. It centers on area and route exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
7.7 / 10
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About this game

Enotria: The Last Song is a PlayStation 5 adventure game centered on area and route exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.7 / 10PlayStation 5

Distinctive scenery outshines less forceful combat.

Enotria’s masks and status effects create worthwhile loadout combinations rather than only statistical changes. Weak-feeling impacts and underwhelming boss pressure, however, do not consistently test the possibilities those systems provide. Winding streets and hidden corners encourage curiosity while the main route stays legible. The relatively compact journey avoids excessive padding, although bosses that end too quickly weaken its dramatic milestones. Sunlit Italian places, theatrical masks and cultural motifs establish a distinctive identity beyond the usual dark fantasy palette. That specificity sustains the journey, even when combat feedback is less compelling. The PS5 reviewer found both performance and quality modes stable under the documented test conditions, with useful colourblind options. Basic delivery is not the main obstacle, without implying a universal current-patch guarantee.

Strengths

  • Flexible mask combinations.
  • Distinctive Italian visual identity.

Weaknesses

  • Weak impacts and underwhelming boss pressure.

Who it is for: Players seeking distinctive art and less punishing soulslike exploration.

Play notes: Based on the 2024-10 target-platform test; not a current-patch performance guarantee. Test used PS5, DualSense Edge and LG CX.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Winding streets and hidden corners encourage curiosity while the main route stays legible. The relatively compact journey avoids excessive padding, although bosses that end too quickly weaken its dramatic milestones.

Reviewed7.7 / 10Not provided
Dimension

Enotria’s masks and status effects create worthwhile loadout combinations rather than only statistical changes. Weak-feeling impacts and underwhelming boss pressure, however, do not consistently test the possibilities those systems provide.

Reviewed7.1 / 10Not provided
Dimension

Sunlit Italian places, theatrical masks and cultural motifs establish a distinctive identity beyond the usual dark fantasy palette. That specificity sustains the journey, even when combat feedback is less compelling.

Reviewed8.8 / 10Not provided
Dimension

The PS5 reviewer found both performance and quality modes stable under the documented test conditions, with useful colourblind options. Basic delivery is not the main obstacle, without implying a universal current-patch guarantee.

Reviewed8.1 / 10Not provided

Review sources

Not provided

Core information

Developer
Jyamma Games
Publisher
Jyamma Games
Release date
Sep 19, 2024
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Puzzle SolvingSolo-friendly3D GraphicsExplorationInvestigationStory-drivenThird PersonMain Story 10–20 HoursSlow BurnLinear Levels
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided