Enotria: The Last Song
Enotria: The Last Song is a PlayStation 5 adventure game developed by Jyamma Games. It centers on area and route exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.
- AI score · out of 10
- 7.7 / 10
About this game
Enotria: The Last Song is a PlayStation 5 adventure game centered on area and route exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 5AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Distinctive scenery outshines less forceful combat.
Enotria’s masks and status effects create worthwhile loadout combinations rather than only statistical changes. Weak-feeling impacts and underwhelming boss pressure, however, do not consistently test the possibilities those systems provide. Winding streets and hidden corners encourage curiosity while the main route stays legible. The relatively compact journey avoids excessive padding, although bosses that end too quickly weaken its dramatic milestones. Sunlit Italian places, theatrical masks and cultural motifs establish a distinctive identity beyond the usual dark fantasy palette. That specificity sustains the journey, even when combat feedback is less compelling. The PS5 reviewer found both performance and quality modes stable under the documented test conditions, with useful colourblind options. Basic delivery is not the main obstacle, without implying a universal current-patch guarantee.
Strengths
- Flexible mask combinations.
- Distinctive Italian visual identity.
Weaknesses
- Weak impacts and underwhelming boss pressure.
Who it is for: Players seeking distinctive art and less punishing soulslike exploration.
Play notes: Based on the 2024-10 target-platform test; not a current-patch performance guarantee. Test used PS5, DualSense Edge and LG CX.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Winding streets and hidden corners encourage curiosity while the main route stays legible. The relatively compact journey avoids excessive padding, although bosses that end too quickly weaken its dramatic milestones. | Reviewed | 7.7 / 10 | Not provided |
| Dimension Enotria’s masks and status effects create worthwhile loadout combinations rather than only statistical changes. Weak-feeling impacts and underwhelming boss pressure, however, do not consistently test the possibilities those systems provide. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Sunlit Italian places, theatrical masks and cultural motifs establish a distinctive identity beyond the usual dark fantasy palette. That specificity sustains the journey, even when combat feedback is less compelling. | Reviewed | 8.8 / 10 | Not provided |
| Dimension The PS5 reviewer found both performance and quality modes stable under the documented test conditions, with useful colourblind options. Basic delivery is not the main obstacle, without implying a universal current-patch guarantee. | Reviewed | 8.1 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Jyamma Games
- Publisher
- Jyamma Games
- Release date
- Sep 19, 2024
- Platforms
- PlayStation 5
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Puzzle SolvingSolo-friendly3D GraphicsExplorationInvestigationStory-drivenThird PersonMain Story 10–20 HoursSlow BurnLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation 5WorldwideSep 19, 2024
Game gallery
Sources
Not provided