Enemy Front
Enemy Front is a Xbox 360 shooter game released in 2014 developed by CI Games. It centers on combat encounters, positioning and evasion, and weapon and firepower management, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 6.0 / 10
About this game
Enemy Front is a Xbox 360 shooter game centered on combat encounters, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Useful tactical choices, rough native execution
A flashback campaign through Norway and Poland gives familiar World War II shooting some less familiar scenery. Binocular reconnaissance lets you check enemy facing and alertness before choosing stealth, close fighting or a sniper position. Breaking cover to create a firing line can also make an ordinary encounter feel more personal. Those details suit players who still enjoy traditional offline campaigns. The execution is considerably less convincing. Movement has a skating-like looseness, and intermittent stutter disrupts the connection between aiming and advancing. Visual quality varies noticeably, with more appealing countryside areas unable to give the whole journey equal polish. Consider it for its campaign setting and tactical options, provided precision and consistently attractive presentation are not your highest priorities.
Strengths
- Reconnaissance supports several tactical approaches
- Destructible cover changes firing opportunities
Weaknesses
- Floaty movement and intermittent stutter
- Uneven scenery quality
Who it is for: Offline WWII campaign fans who tolerate rough controls.
Play notes: Xbox 360 single-player only; current multiplayer is not included, and technical findings concern the 2014 build.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Less familiar locations refresh an otherwise conventional campaign. | Reviewed | 6.0 / 10 | Not provided |
| Dimension Reconnaissance, stealth and destructible cover add useful options to familiar shooting. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Some countryside scenes appeal, but uneven visual quality undermines atmosphere. | Reviewed | 5.7 / 10 | Not provided |
| Dimension Floaty movement and intermittent stutter compromise control precision and continuity. | Reviewed | 4.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- CI Games
- Publisher
- CI Games
- Release date
- 2014
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- 3D GraphicsShootingDodgeMain Story Under 10 HoursThird PersonLinear LevelsSolo-friendlyPlayer versus EnvironmentFast-pacedReal-time CombatWarReplayable
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle playerCo-op
- Perspectives
- First person
Release editions
- Xbox 360Worldwide2014
Game gallery
Sources
Not provided