Current version:PlayStation 5
Dying Light: The Beast

Dying Light: The Beast

Dying Light: The Beast is a PlayStation 5 adventure game developed by Techland. It centers on location exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
8.2 / 10
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About this game

Dying Light: The Beast is a PlayStation 5 adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10PlayStation 5

A survival adventure strengthened by night pursuits and melee

Stamina management and temporary Beast powers create a satisfying shift between vulnerability and aggression. Rooftop routes support escape and improvisation, while flatter ground offers fewer opportunities to express the same movement skills. Towns and woodland concentrate exploration around useful encounters rather than sheer map size. Rural travel and mismatched co-op levels interrupt that momentum, with interactions proving more engaging than the familiar revenge narrative. Darkness and threatening sound make approaching danger tangible before combat begins. Violent feedback reinforces sudden shifts in power, although the solemn delivery of its extravagant story can produce an uneven dramatic tone. Tighter firearm inputs and DualSense feedback improve the PS5 release’s usability. Co-op level differences remain poorly accommodated; these shared control and interface observations support the judgment without transferring Pro frame-rate results to base hardware.

Strengths

  • Stamina-driven combat and night-time atmosphere

Weaknesses

  • Flat-terrain travel and co-op level mismatch

Who it is for: Players who enjoy parkour escapes and tense melee

Play notes: Based on the historical review conditions of 2025-09-30, not a guarantee about subsequent patches or current matchmaking populations. First-hand review used PS5 Pro; technical judgment is restricted to shared PS5 controls, DualSense feedback and co-op usability. No base-console frame-rate claim.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Towns and woodland concentrate exploration around useful encounters rather than sheer map size. Rural travel and mismatched co-op levels interrupt that momentum, with interactions proving more engaging than the familiar revenge narrative.

Reviewed7.6 / 10Not provided
Dimension

Stamina management and temporary Beast powers create a satisfying shift between vulnerability and aggression. Rooftop routes support escape and improvisation, while flatter ground offers fewer opportunities to express the same movement skills.

Reviewed8.5 / 10Not provided
Dimension

Darkness and threatening sound make approaching danger tangible before combat begins. Violent feedback reinforces sudden shifts in power, although the solemn delivery of its extravagant story can produce an uneven dramatic tone.

Reviewed8.7 / 10Not provided
Dimension

Tighter firearm inputs and DualSense feedback improve the PS5 release’s usability. Co-op level differences remain poorly accommodated; these shared control and interface observations support the judgment without transferring Pro frame-rate results to base hardware.

Reviewed7.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Techland
Publisher
Techland
Release date
Sep 18, 2025
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
3D GraphicsMain Story 10–20 HoursLinear LevelsStory-drivenSolo-friendlyExplorationSlow BurnInvestigationPuzzle SolvingThird Person
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerCo-opSingle player
Perspectives
First person

Release editions

Sources

Not provided