Devil World
Guide Tamagon through a shifting maze, carry a cross to clear dots and deliver books to seal the center while avoiding enemies and closing walls.
- AI score · out of 10
- 8.1 / 10
About this game
Move Tamagon along the maze as the Devil points out where the whole layout will scroll. Keep clear of enemies and avoid being squeezed between the moving maze and the surrounding walls. The route changes its position even while its passages remain your path. In the first scene, carrying a cross lets you remove the dots. In the next, carry books to the central Devil Hole to seal its four positions. A cross or book also enables a fire attack, tying your ability to fight to the objects you are carrying.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A moving maze makes familiar routes unstable.
Collection and delivery have to be judged alongside the direction in which the maze is moving.
Strengths
- Scrolling turns the boundary itself into a threat.
Who it is for: Players who like maze action with shifting safe routes.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Clearing dots and delivering books create different tasks within a round. | Reviewed | 8.0 / 10 | Not provided |
| Dimension The route must account for passages and screen boundaries together. | Reviewed | 8.2 / 10 | Not provided |
| Dimension The Devil’s pointing makes the movement of the maze part of the scene. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Carried objects determine when the fire attack is available. | Reviewed | 8.1 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Iwasaki Giken KogyoNintendo
- Publisher
- Nintendo
- Release date
- 1984
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- PlatformingArcade StyleFast-pacedMelee CombatFixed CameraPuzzle SolvingMain Story Under 10 HoursLinear LevelsSide-scrolling2D GraphicsSolo-friendlyPixel Art
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayer
- Perspectives
- Top-down
Release editions
- Famicom / NESWorldwide1984
- Wii UWorldwide2014
Game gallery
Sources
- setsumei.cloudfree.jpSource revision: 1
- setsumei.cloudfree.jp