Current version:Nintendo Switch
Devil May Cry 2

Devil May Cry 2

Fight demons through Dante's and Lucia's separate stories, using wall-running gunplay or throwing daggers and tuning demonic capabilities with Devil Hearts.

AI score · out of 10
5.3 / 10
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About this game

Devil May Cry 2 takes Dante to Dumary Island at Lucia's invitation and offers a separate story for each protagonist. Dante can run along walls to gain height and fire Rain Storm's spinning barrage of bullets, while Lucia uses throwing daggers. Evading attacks and landing your own attacks raises the Stylish Rank. Build the Devil Trigger gauge to transform into a more powerful demon form, and use Devil Hearts to tune character capabilities through the amulet. Beyond the stories, the unlockable Bloody Palace mode sets up successive waves of enemies with Red Orbs to earn. It gives players another setting in which to use the characters' combat tools.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.3 / 10Nintendo Switch

A fit for players curious about contrasting protagonists and configurable demon abilities.

Dante's wall-running gunplay and Lucia's throwing daggers offer different ways to approach their stories. Amulet tuning and an unlockable wave mode may appeal to players who like testing a character's tools in more than one combat setting.

Strengths

  • Separate protagonists and Devil Heart tuning should give character-focused players reasons to compare combat approaches.
  • Bloody Palace may suit players who prefer concentrating on enemy encounters after the stories.

Who it is for: Players interested in Dante and Lucia's differing combat tools, demon transformations and wave-based challenges.

Play notes: Bloody Palace is an unlockable bonus mode.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Separate stories and a later unlockable wave mode provide distinct structures for players who like moving from narrative progression to concentrated combat.

Reviewed5.2 / 10Not provided
Dimension

Combining character-specific attacks with amulet tuning should appeal to players who enjoy adjusting how a protagonist fights.

Reviewed4.7 / 10Not provided
Dimension

The contrast between gunfire, thrown blades and demon transformations may appeal to players who enjoy characters expressed through conspicuous combat actions.

Reviewed5.4 / 10Not provided
Dimension

TV, tabletop and handheld support should accommodate different places to play, without establishing how combat performs in each mode.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Developer
CAPCOM
Publisher
CAPCOM
Release date
2019
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Slow BurnPuzzle SolvingStory-drivenThird PersonInvestigationMain Story 10–20 Hours3D GraphicsLinear LevelsExplorationSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com