Current version:Famicom / NES
Deja Vu - A Nightmare Comes True!!

Deja Vu - A Nightmare Comes True!!

Deja Vu - A Nightmare Comes True!! is a adventure game released for Famicom / NES in 1990, developed by ICOM Simulations and published by Kemco.

AI score · out of 10
7.2 / 10
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About this game

Deja Vu - A Nightmare Comes True!! is a adventure game released for Famicom / NES in 1990, developed by ICOM Simulations and published by Kemco.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.2 / 10Famicom / NES

A convincing detective mystery behind a slow interface.

Deja Vu builds its appeal around investigating an unfamiliar predicament, examining objects and connecting clues into a workable route. Discovering the mystery is rewarding, but red herrings and trial-and-error solutions sometimes interrupt deduction. Noir staging and atmospheric music reinforce suspense, while graphical detail varies between scenes. A first investigation has substance; memorising solutions reduces repeat discovery, and sudden deaths or dead ends make deliberate saving important. The original offers three save files and understandable cursor commands rather than automatic checkpoints. Text skipping provides welcome mitigation, although cursor travel and typewriter display still slow interaction. It suits patient mystery players more than those seeking immediate action. Rotating saves is a better precaution than trusting every experiment to be recoverable.

Strengths

  • Clues and object interactions sustain purposeful investigation.
  • Noir staging and music reinforce suspense.
  • Three saves support deliberate recovery.

Weaknesses

  • Some trial-and-error solutions and limited rediscovery.
  • Slow cursor and text presentation.

Who it is for: Patient detective-puzzle players comfortable with original NES commands.

Play notes: Rotate saves against dead ends. English NES documentation is representative; Japanese text differences remain unconfirmed.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A first investigation has substance, but memorised answers reduce replay and recovery requires planning.

Reviewed6.8 / 10Not provided
Dimension

Investigating a coherent mystery is rewarding, although some discoveries require testing rather than deduction.

Reviewed7.8 / 10Not provided
Dimension

Sound and setting establish tension even when some illustrations are less convincing.

Reviewed7.5 / 10Not provided
Dimension

Understandable cursor commands and three saves provide useful recovery tools, without automatic checkpoint assumptions.

Reviewed5.6 / 10Not provided

Review sources

Not provided

Core information

Publisher
Kemco
Release date
1990
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-drivenInvestigationExploration2D GraphicsFirst PersonRetro Style
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
First person

Release editions

Sources

Not provided