Deja Vu - A Nightmare Comes True!!
Deja Vu - A Nightmare Comes True!! is a adventure game released for Famicom / NES in 1990, developed by ICOM Simulations and published by Kemco.
- AI score · out of 10
- 7.2 / 10
About this game
Deja Vu - A Nightmare Comes True!! is a adventure game released for Famicom / NES in 1990, developed by ICOM Simulations and published by Kemco.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A convincing detective mystery behind a slow interface.
Deja Vu builds its appeal around investigating an unfamiliar predicament, examining objects and connecting clues into a workable route. Discovering the mystery is rewarding, but red herrings and trial-and-error solutions sometimes interrupt deduction. Noir staging and atmospheric music reinforce suspense, while graphical detail varies between scenes. A first investigation has substance; memorising solutions reduces repeat discovery, and sudden deaths or dead ends make deliberate saving important. The original offers three save files and understandable cursor commands rather than automatic checkpoints. Text skipping provides welcome mitigation, although cursor travel and typewriter display still slow interaction. It suits patient mystery players more than those seeking immediate action. Rotating saves is a better precaution than trusting every experiment to be recoverable.
Strengths
- Clues and object interactions sustain purposeful investigation.
- Noir staging and music reinforce suspense.
- Three saves support deliberate recovery.
Weaknesses
- Some trial-and-error solutions and limited rediscovery.
- Slow cursor and text presentation.
Who it is for: Patient detective-puzzle players comfortable with original NES commands.
Play notes: Rotate saves against dead ends. English NES documentation is representative; Japanese text differences remain unconfirmed.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension A first investigation has substance, but memorised answers reduce replay and recovery requires planning. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Investigating a coherent mystery is rewarding, although some discoveries require testing rather than deduction. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Sound and setting establish tension even when some illustrations are less convincing. | Reviewed | 7.5 / 10 | Not provided |
| Dimension Understandable cursor commands and three saves provide useful recovery tools, without automatic checkpoint assumptions. | Reviewed | 5.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- ICOM Simulations
- Publisher
- Kemco
- Release date
- 1990
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Story-drivenInvestigationExploration2D GraphicsFirst PersonRetro Style
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- First person
Release editions
- Famicom / NESWorldwide1990
Game gallery
Sources
Not provided