Current version:Famicom / NES
Ankoku Shinwa - Yamato Takeru Densetsu

Ankoku Shinwa - Yamato Takeru Densetsu

Ankoku Shinwa: Yamato Takeru Densetsu ("Dark Myth: The Legend of Takeru Yamato") is an adventure game based on a manga of the same name by Daijiro Morohoshi, who wrote a lot of sci-fi and historical mangas with dark Lovecraftian themes. He is credited in the game's opening credits. The story of the game is that a distant descendant or reincarnation of Takeru Yamato - the legendary prince of the Yamato people that assassinated the leader of the supposedly barbaric Kumaso clan - is looking into the death of his father and discovers a plot by some still-existing Kumaso to resurrect their dark gods. As well as exploring each area, searching for clues and talking to NPCs using a menu-driven interface - as is the case with many adventure games for the system - the player will occasionally fight a boss in a side-view action mode.

AI score · out of 10
7.8 / 10
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About this game

Ankoku Shinwa: Yamato Takeru Densetsu ("Dark Myth: The Legend of Takeru Yamato") is an adventure game based on a manga of the same name by Daijiro Morohoshi, who wrote a lot of sci-fi and historical mangas with dark Lovecraftian themes. He is credited in the game's opening credits. The story of the game is that a distant descendant or reincarnation of Takeru Yamato - the legendary prince of the Yamato people that assassinated the leader of the supposedly barbaric Kumaso clan - is looking into the death of his father and discovers a plot by some still-existing Kumaso to resurrect their dark gods. As well as exploring each area, searching for clues and talking to NPCs using a menu-driven interface - as is the case with many adventure games for the system - the player will occasionally fight a boss in a side-view action mode.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10Famicom / NES

Ankoku Shinwa - Yamato Takeru Densetsu is assessed here as a specific FC/NES release with its documented strengths and practical limits kept in view.

Ankoku Shinwa: Yamato Takeru Densetsu ("Dark Myth: The Legend of Takeru Yamato") is an adventure game based on a manga of the same name by Daijiro Morohoshi, who wrote a lot of sci-fi and historical mangas with dark Lovecraftian themes. He is credited in the game's opening credits. The story of the game is that a distant descendant or reincarnation of Takeru Yamato - the legendary prince of the Yamato people that assassinated the leader of the supposedly barbaric Kumaso clan - is looking into the death of his father and discovers a plot by some still-existing Kumaso to resurrect their dark gods. As well This assessment focuses on the specific FC or NES release and on the play actions, goals, and progression documented for Ankoku Shinwa - Yamato Takeru Densetsu. Its value comes from how clearly the central rules create decisions and feedback across a session. Pacing is judged by the variety of situations, the learning curve, recovery after failure, and the reason to replay. Presentation is considered through readability, animation, sound, and the consistency of the game's style rather than by modern resolution. Practical limits such as period controls, guidance, saving, or required accessories are included only when they affect this release. Players who enjoy learning compact systems and improving through repeated attempts are the clearest audience, while

Strengths

  • The documented central loop gives Ankoku Shinwa - Yamato Takeru Densetsu a clear identity and a learnable set of goals.
  • Progress rewards understanding the rules and applying them more consistently across repeated situations.

Weaknesses

  • The original release can create friction through its documented difficulty, guidance, control, or recovery limits.

Who it is for: Players interested in the original FC/NES design and willing to learn its period-specific rules.

Play notes: Check the documented language, saving, accessory, and recovery conditions for this exact release.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The content pacing score applies the V3 boundary to the documented mechanics, pacing, presentation, and FC release constraints.

Reviewed7.9 / 10Not provided
Dimension

The core experience score applies the V3 boundary to the documented mechanics, pacing, presentation, and FC release constraints.

Reviewed7.8 / 10Not provided
Dimension

The presentation immersion score applies the V3 boundary to the documented mechanics, pacing, presentation, and FC release constraints.

Reviewed8.1 / 10Not provided
Dimension

The technical usability score applies the V3 boundary to the documented mechanics, pacing, presentation, and FC release constraints.

Reviewed7.1 / 10Not provided

Review sources

Not provided

Core information

Developer
Another
Publisher
Tokyo Shoseki
Release date
1989
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyFast-pacedExplorationPixel ArtMythology2D GraphicsSupernaturalInvestigationFantasyRetro Style
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided