Dead Or Alive 5
Dead Or Alive 5 is a PlayStation 3 fighting game released in 2012 developed by Koei Tecmo Games. It centers on combat encounters, move inputs, and offense-defense reads, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.3 / 10
About this game
Dead Or Alive 5 is a PlayStation 3 fighting game centered on combat encounters, move inputs, and offense-defense reads. Short bouts use character differences and rising difficulty for variety, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hit feedback, and readable arenas create match tension, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that button mapping, move recognition, multiplayer accessories, and cpu behavior can affect balance. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Lively PS3 fighting with conservative evolution.
Dead or Alive 5 builds on quick strikes, throws and reversals. Power Blows, Critical Bursts and interactive Danger Zones can turn one correct read into an exciting shift of momentum. The arenas give bouts real visual energy, but the fighting framework remains recognizably close to its predecessors. Arcade, survival, versus and a lengthy story mode offer routes into the roster. The story’s strained connections and modest mode innovation make that package less compelling over time than its spectacle first suggests. Fighters and reactive stages communicate more than the script. The direct PlayStation 3 review reports solid online matches during its tested period and clearly legible arena events. That is evidence for the original 2012 PS3 release, not a guarantee that its network works today. This assessment does not include Plus, Ultimate or Last Round additions. Players who value rapid reversals and flamboyant stages should find a lively fighter. Those expecting a major redesign of the franchise may discover that the attractive surface covers a deliberately familiar system.
Strengths
- Reversals and Danger Zones enliven matches.
Weaknesses
- Awkward story and limited systemic novelty.
Who it is for: Players who enjoy fast three-dimensional counterplay.
Play notes: Only the 2012 PS3 original is assessed.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The campaign introduces characters without becoming the strongest reason to stay. | Reviewed | 6.4 / 10 | Not provided |
| Dimension Readable reversals and stage events entertain, even if the core feels familiar. | Reviewed | 7.4 / 10 | Not provided |
| Dimension The arenas reinforce combat momentum more than the thin script does. | Reviewed | 7.9 / 10 | Not provided |
| Dimension The PS3 edition supports the fast combat, but the historical network report is not a present-day guarantee. | Reviewed | 7.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Koei Tecmo Games
- Publisher
- Koei Tecmo Games
- Release date
- 2012
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Fighting · Primary genre
- Tags
- Replayable3D GraphicsReal-time CombatPlayer versus PlayerMelee CombatCombosMain Story Under 10 HoursShort SessionsFast-pacedSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayer
- Perspectives
- Side view
Release editions
- Xbox 360Worldwide2012
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided