Ultimate Marvel vs. Capcom 3
Ultimate Marvel vs. Capcom 3 is a PlayStation 3 fighting game released in 2011 developed by Eighting. It centers on combat encounters, move inputs, and offense-defense reads, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 8.1 / 10
About this game
Ultimate Marvel vs. Capcom 3 is a PlayStation 3 fighting game centered on combat encounters, move inputs, and offense-defense reads. Short bouts use character differences and rising difficulty for variety, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hit feedback, and readable arenas create match tension, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that button mapping, move recognition, multiplayer accessories, and cpu behavior can affect balance. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Capcom Versus brings familiar fighters face to face with characters from Marvel, SNK and other worlds. Its crossover appeal runs through different fighting systems, from rapid tag-team exchanges to choosing the rules that shape your team's playstyle.
Marvel vs. Capcom is a crossover fighting series that puts Marvel heroes and Capcom characters on the same teams. You switch fighters, launch opponents into the air and chain attacks into spectacular combos; team sizes and support systems change between entries.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A broader roster and richer team strategy elevate the fighting, while modes and teaching tools lag behind.
The PS3 Ultimate Marvel vs. Capcom 3 is more than a roster expanded to 48 fighters. Twelve additions introduce zoning, evidence-gathering and other unusual approaches, while changes to team aerial combos and X-Factor make three-character composition and counterplay more rewarding. High-damage strings can still reverse a match quickly, creating spectacle but also demanding defensive study. Comic-shaded models, exaggerated attacks and character banter communicate the crossover's energy, even if the music is less memorable. The surrounding package is thinner than the fighting itself: arcade runs repeat quickly, revised missions still lack clear move demonstrations, and the original release omits useful replay tools. On PS3, configurable pad controls are practical, and Simple Play offers an entry point while withholding part of the full move set. This is an easy recommendation for players willing to learn teams, practise combos or enjoy local matches. Those seeking a varied solo campaign or comprehensive step-by-step training should temper expectations. The score describes the original PS3 edition and does not assume that launch-era online conditions still apply today.
Strengths
- New fighters and balance changes deepen team building and counterplay
- Vivid comic presentation and character performances sell the crossover
Weaknesses
- Solo offerings become repetitive sooner than the combat does
- Mission guidance and replay tools fall short for dedicated learning
Who it is for: Fighting-game players keen to study three-character teams, combos or local versus play.
Play notes: Original 2011 PS3 edition only; current online service and purchasing conditions are unverified, and Simple Play omits some advanced options.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Roster mastery and local play have staying power, but limited solo modes and thin mission guidance underserve that depth. | Reviewed | 7.3 / 10 | Not provided |
| Dimension Distinct additions and revised team mechanics deepen an already expressive three-on-three fighter, though its high-damage exchanges demand care. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Comic-shaded spectacle and character quips sell the crossover, while the music leaves less of an impression. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Configurable PS3 pad controls and a limited Simple Play option improve access without replacing full manual inputs. | Reviewed | 7.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Publisher
- CAPCOM
- Release date
- 2011
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Fighting · Primary genre
- Tags
- Fast-paced3D GraphicsShort SessionsMelee CombatSolo-friendlyCombosMain Story Under 10 HoursReplayablePlayer versus PlayerReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Side view
Release editions
- PlayStation 3Worldwide2011
Game gallery
Sources
Not provided