Call of Duty - Ghosts
Call of Duty - Ghosts is a Wii U shooter game released in 2013 developed by Raven Software. It centers on aiming, shooting, and weapon use, combat encounters, and collection and development goals, with controls, information, and pacing arranged around the GamePad touch screen, gyroscope, dual sticks, television display, and Pro Controller where supported.
- AI score · out of 10
- 6.9 / 10
About this game
Call of Duty - Ghosts is a Wii U shooter game centered on aiming, shooting, and weapon use, combat encounters, and collection and development goals. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD television output and the GamePad screen need to divide maps, status, touch input, and primary focus clearly. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and multiplayer service conditions can increase control pressure. Platform conditions also include GamePad battery life and range, shifts between two screens, loading, performance, and retired online and Miiverse services affect the current release. This description covers only this platform release and does not import features from other editions.
Collected in series
Call of Duty is a military first-person shooter series spanning historical battles and fictional conflicts. You move between cover, aim and fire under pressure, whether following a cinematic mission or contesting objectives against other players. Different branches add their own emphasis, including cooperative Zombies survival.
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Wii UAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Flexible Wii U controls elevate an uneven shooter package.
Call of Duty: Ghosts on Wii U preserves quick, responsive shooting, but its campaign leans more on scripted spectacle than memorable characters or varied objectives. Squads and the cooperative alien mode Extinction offer alternatives after the story, while multiplayer maps and spawn placement can produce frustrating encounters. Two direct Wii U reviews identify this edition’s real advantages: Wii Remote pointer options, GamePad off-TV play and useful local second-screen arrangements. The large scenes remain convincing enough, though occasional frame dips and visible GamePad video compression are target-platform costs. These observations should not be replaced with assumptions about the Xbox 360 build. Descriptions of online play or downloadable content reflect the review period, not verified present availability. It is most attractive to players who value flexible controls and local display options; the thin campaign gives less reason to choose it solely for the story.
Strengths
- Pointer, off-TV and local second-screen flexibility.
Weaknesses
- Thin story, spawn issues and occasional frame dips.
Who it is for: Players valuing Wii U control and display options.
Play notes: Historic online and DLC status is not current access evidence.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension 模式多,质量不齐。 | Reviewed | 6.5 / 10 | Not provided |
| Dimension 枪战顺手,叙事支撑不足。 | Reviewed | 7.0 / 10 | Not provided |
| Dimension 呈现尚可但有妥协。 | Reviewed | 7.0 / 10 | Not provided |
| Dimension 控制选择丰富,性能并非完全稳定。 | Reviewed | 7.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Publisher
- Certain AffinityActivision
- Release date
- 2013
- Platforms
- Wii U
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Real-time Combat3D GraphicsShootingSolo-friendlyThird PersonDodgePlayer versus PlayerWarReplayableFast-pacedCollection-richLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Co-opMultiplayerSingle player
- Perspectives
- First person
Release editions
Game gallery
Sources
Not provided