Current version:PlayStation 2
Burnout Dominator

Burnout Dominator

Burnout Dominator is a PlayStation 2 racing game released in 2007 developed by Electronic Arts. It centers on driving and route control, vehicle control, and route judgment, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.

AI score · out of 10
6.9 / 10
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About this game

Burnout Dominator is a PlayStation 2 racing game centered on driving and route control, vehicle control, and route judgment. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.9 / 10PlayStation 2

Dangerous driving, takedowns and chained burnouts deliver strong risk-reward racing.

Burnout Dominator on PS2 still generates the series' familiar exhilaration. Near misses, wrong-way driving and takedowns fill the boost bar, and a complete burnout can lead immediately into another if risky driving keeps replenishing it. World Tour mixes racing, drifting and dangerous-driving challenges, yet the removal of Crash mode leaves a thinner long-term rhythm than some predecessors. Licensed music and a convincing sense of speed keep the spectacle lively. The technical judgment is specifically for PlayStation 2: a comparison review reports a good frame rate, but no widescreen option and visuals rougher than Burnout Revenge on the same console. The game is worthwhile for players who primarily want aggressive racing and boost chains on PS2. Those who valued the puzzle-like Crash events should treat their absence as a major content loss, rather than assuming all Burnout features return.

Strengths

  • Tense chained-burnout loop
  • Energetic speed and licensed music

Weaknesses

  • No Crash mode
  • World Tour becomes familiar

Who it is for: PS2 players who prioritise high-speed racing over Crash events.

Play notes: PS2 observations do not transfer to PSP; no widescreen mode here.

View scoring basis
DimensionReview stateScoreWeight
Dimension

World Tour varies objectives but loses Crash mode and grows familiar.

Reviewed6.2 / 10Not provided
Dimension

Dangerous driving, takedowns and chained burnouts deliver strong risk-reward racing.

Reviewed7.6 / 10Not provided
Dimension

Speed and licensed music keep the series' exuberant tone.

Reviewed7.0 / 10Not provided
Dimension

PS2 frame rate is praised, but no widescreen mode and rougher visuals are notable.

Reviewed6.0 / 10Not provided

Review sources

Not provided

Core information

Release date
2007
Platforms
PlayStation 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fast-pacedDriving and RacingDodgeThird PersonPlayer versus PlayerMain Story Under 10 HoursReplayableShort SessionsWarSolo-friendlyPick-up and Play
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third personFirst person

Release editions

Sources

Not provided