Bureau The - XCOM Declassified
The Bureau: XCOM Declassified turns XCOM into a 1960s third-person tactical shooter, directing squad abilities, flanking movement, and an investigation of alien invasion. This catalogue entry covers the recorded original-platform release and its period-specific play conditions.
- AI score · out of 10
- 7.3 / 10
About this game
The Bureau: XCOM Declassified turns XCOM into a 1960s third-person tactical shooter, directing squad abilities, flanking movement, and an investigation of alien invasion. Cold War art, squad commands, and class combinations give firefights a distinct tactical identity, with slowed command mode aiding planning. Cover shooting and encounters repeat, ally AI is unreliable, and narrative choice or base management never approaches the main series' depth. This description covers the original ps3 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
XCOM is a science-fiction strategy series best known for combining squad tactics with decisions made back at headquarters. You choose where soldiers move and when they fire, then invest scarce resources in the research and equipment that may keep them alive next time. Its battles turn a broad struggle over Earth into the fate of a few people under your command.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
The Bureau: XCOM Declassified turns XCOM into a 1960s third-person tactical shooter, directing squad abilities, flanking movement, and an investigation of alien invasion.
Cold War art, squad commands, and class combinations give firefights a distinct tactical identity, with slowed command mode aiding planning. Cover shooting and encounters repeat, ally AI is unreliable, and narrative choice or base management never approaches the main series' depth. Overall, its main strengths are Cold War art and squad skills are distinctive; Command mode makes flanking plans readable. Its material limitations are Repeated cover fights, enemies, and missions; Weak ally AI, choices, and management depth. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Cold War art and squad skills are distinctive
- Command mode makes flanking plans readable
Weaknesses
- Repeated cover fights, enemies, and missions
- Weak ally AI, choices, and management depth
Who it is for: Players who value cold war art and squad skills are distinctive and can accept this release's limits.
Play notes: Before playing, expect repeated cover fights, enemies, and missions and weak ally ai, choices, and management depth; this assessment covers the catalogued release.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Command mode makes flanking plans readable; Weak ally AI, choices, and management depth. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Cold War art and squad skills are distinctive; Repeated cover fights, enemies, and missions. | Reviewed | 7.7 / 10 | Not provided |
| Dimension Command mode makes flanking plans readable; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Judged on the original ps3 release's input, readability, saving, and accessory conditions. Repeated cover fights, enemies, and missions. | Reviewed | 6.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- 2K
- Publisher
- 2K
- Release date
- 2013
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Tags
- ShootingWarTurn-based TacticsThird PersonStory-drivenClass Builds3D GraphicsScience Fiction
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation 3Worldwide2013
Game gallery
Sources
Not provided