Current version:Super Famicom / SNES
Breath of Fire 2 cover

Breath of Fire 2

Breath of Fire II uses a dragon youth, religious conspiracy, and party turn combat for a long 16-bit JRPG. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
7.6 / 10
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About this game

Breath of Fire II uses a dragon youth, religious conspiracy, and party turn combat for a long 16-bit JRPG. Cast fusion and dark themes are ambitious, while pixel art, music, towns, and journey have charm. Encounters, grinding, and backtracking are excessive, and translation, menus, and guidance are weak. This assessment covers the catalogued platform release. This description covers the original sfc release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

Collected in series

Breath of Fire is Capcom’s role-playing series of dragon powers and unlikely travelling companions. You explore towns and dungeons, develop a party and choose how to use its abilities in battle. Earlier entries favour expansive fantasy journeys, while Dragon Quarter makes survival underground a tighter exercise in managing risk.

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Related game recommendations on this platform

Super Famicom / SNES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.6 / 10Super Famicom / SNES

Breath of Fire II uses a dragon youth, religious conspiracy, and party turn combat for a long 16-bit JRPG.

Cast fusion and dark themes are ambitious, while pixel art, music, towns, and journey have charm. Encounters, grinding, and backtracking are excessive, and translation, menus, and guidance are weak. This assessment covers the catalogued platform release. Overall, its main strengths are Cast fusion and dark themes are ambitious; Pixel art, music, towns, and journey have charm. Its material limitations are Encounters, grinding, and backtracking are excessive; Translation, menus, and guidance are weak. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Cast fusion and dark themes are ambitious
  • Pixel art, music, towns, and journey have charm

Weaknesses

  • Encounters, grinding, and backtracking are excessive
  • Translation, menus, and guidance are weak

Who it is for: Players who value cast fusion and dark themes are ambitious and accept this release's limits.

Play notes: Expect encounters, grinding, and backtracking are excessive and translation, menus, and guidance are weak.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Pixel art, music, towns, and journey have charm; Translation, menus, and guidance are weak.

Reviewed7.1 / 10Not provided
Dimension

Cast fusion and dark themes are ambitious; Encounters, grinding, and backtracking are excessive.

Reviewed8.2 / 10Not provided
Dimension

Pixel art, music, towns, and journey have charm; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.0 / 10Not provided
Dimension

Judged on the original sfc release's input, readability, saving, and accessory conditions. Encounters, grinding, and backtracking are excessive.

Reviewed6.0 / 10Not provided

Review sources

Not provided

Core information

Developer
CAPCOM
Publisher
Laguna
Release date
1994
Platforms
Super Famicom / SNES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Main Story 100 Hours or MoreStory-driven2D GraphicsTop-downJapanese-inspired StyleFantasyTurn-based CombatClass Builds
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided