Current version:Game Boy Color (GBC)
Bomberman Selection

Bomberman Selection

Bomberman Selection is a Game Boy Color action game released in 2003 developed by Hudson Soft. It centers on movement and immediate actions, enemy and hazard responses, and stage objectives, with controls, information, and pacing arranged around a color handheld screen, a directional pad, and two main action buttons.

AI score · out of 10
6.4 / 10
View review
My list

Reading your list from this browser…

About this game

Bomberman Selection is a Game Boy Color action release centered on movement and immediate actions, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on campaign length or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Readable animation, hits, and hazards determine whether feedback remains dependable, while color choices need to distinguish characters, objects, and routes rather than serve as decoration alone. The main genre-specific friction is that period-specific collision rules, limited guidance, and repeated ground after failure can raise the entry barrier. In addition, battery saves, link cables, cartridge-specific hardware, the unlit display, and regional language can affect the original experience. This description covers only this release and excludes emulator features, modern-port conveniences, and content from other platforms.

Recommended games

Related game recommendations on this platform

Game Boy Color (GBC)

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.4 / 10Game Boy Color (GBC)

Two early GB Bomberman games preserve the familiar bomb-maze appeal.

The Korean GBC Bomberman Selection places the first two original Game Boy Bomberman games on one cartridge. For players who like grid mazes, timed explosions and clearing routes through blocks, that early portable formula remains easy to understand. The boundary matters: this is not the full three-game Japanese Bomberman Collection, and no third title is counted as part of its value. A hands-on account also notes that much of the visible Korean-release text is actually in English, making basic navigation less forbidding than its regional exclusivity might suggest. The package gains convenience from two established games rather than a large amount of new design, so its content score is restrained. It is most worthwhile for players tracing Bomberman's handheld beginnings. Link-cable and Super Game Boy behaviour are not established by the consulted play account and are therefore not claimed.

Strengths

  • Two early handheld games together
  • English interface improves access

Weaknesses

  • One game fewer than related Japanese set
  • Limited new content

Who it is for: Players exploring early handheld Bomberman and Korean GBC releases.

Play notes: Korean two-game GBC cartridge only; link and SGB features unconfirmed.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Only two titles are included; the third Japanese-collection game is absent.

Reviewed5.8 / 10Not provided
Dimension

Two early GB Bomberman games preserve the familiar bomb-maze appeal.

Reviewed6.8 / 10Not provided
Dimension

Much of the Korean cartridge's visible text remains English.

Reviewed6.2 / 10Not provided
Dimension

Largely English GBC menus aid navigation; peripheral and link behavior is not assumed.

Reviewed6.3 / 10Not provided

Review sources

Not provided

Core information

Developer
Hudson Soft
Publisher
Hudson Soft
Release date
2003
Platforms
Game Boy Color (GBC)
Content kind
Compilation
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Linear LevelsDodgeSolo-friendlyPlatformingFast-pacedMain Story Under 10 HoursReplayable2D GraphicsSide-scrollingReal-time Combat
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
Top-down

Release editions

Sources

Not provided