Bomberman Selection
Bomberman Selection is a Game Boy Color action game released in 2003 developed by Hudson Soft. It centers on movement and immediate actions, enemy and hazard responses, and stage objectives, with controls, information, and pacing arranged around a color handheld screen, a directional pad, and two main action buttons.
- AI score · out of 10
- 6.4 / 10
About this game
Bomberman Selection is a Game Boy Color action release centered on movement and immediate actions, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on campaign length or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Readable animation, hits, and hazards determine whether feedback remains dependable, while color choices need to distinguish characters, objects, and routes rather than serve as decoration alone. The main genre-specific friction is that period-specific collision rules, limited guidance, and repeated ground after failure can raise the entry barrier. In addition, battery saves, link cables, cartridge-specific hardware, the unlit display, and regional language can affect the original experience. This description covers only this release and excludes emulator features, modern-port conveniences, and content from other platforms.
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Game Boy Color (GBC)AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Two early GB Bomberman games preserve the familiar bomb-maze appeal.
The Korean GBC Bomberman Selection places the first two original Game Boy Bomberman games on one cartridge. For players who like grid mazes, timed explosions and clearing routes through blocks, that early portable formula remains easy to understand. The boundary matters: this is not the full three-game Japanese Bomberman Collection, and no third title is counted as part of its value. A hands-on account also notes that much of the visible Korean-release text is actually in English, making basic navigation less forbidding than its regional exclusivity might suggest. The package gains convenience from two established games rather than a large amount of new design, so its content score is restrained. It is most worthwhile for players tracing Bomberman's handheld beginnings. Link-cable and Super Game Boy behaviour are not established by the consulted play account and are therefore not claimed.
Strengths
- Two early handheld games together
- English interface improves access
Weaknesses
- One game fewer than related Japanese set
- Limited new content
Who it is for: Players exploring early handheld Bomberman and Korean GBC releases.
Play notes: Korean two-game GBC cartridge only; link and SGB features unconfirmed.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Only two titles are included; the third Japanese-collection game is absent. | Reviewed | 5.8 / 10 | Not provided |
| Dimension Two early GB Bomberman games preserve the familiar bomb-maze appeal. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Much of the Korean cartridge's visible text remains English. | Reviewed | 6.2 / 10 | Not provided |
| Dimension Largely English GBC menus aid navigation; peripheral and link behavior is not assumed. | Reviewed | 6.3 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Hudson Soft
- Publisher
- Hudson Soft
- Release date
- 2003
- Platforms
- Game Boy Color (GBC)
- Content kind
- Compilation
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Linear LevelsDodgeSolo-friendlyPlatformingFast-pacedMain Story Under 10 HoursReplayable2D GraphicsSide-scrollingReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayer
- Perspectives
- Top-down
Release editions
- Game Boy Color (GBC)Worldwide2003
Game gallery
Sources
Not provided