Bokujou Monogatari - Waku Waku Animal March
Bokujou Monogatari - Waku Waku Animal March is a Wii role-playing game released in 2010 developed by Marvelous Inc.. It centers on area exploration, combat and party setup, and character progression, with controls, information, and pacing arranged around Wii Remote pointing and motion input, the Nunchuk, and Classic or GameCube controllers where supported.
- AI score · out of 10
- 7.9 / 10
About this game
Bokujou Monogatari - Waku Waku Animal March is a Wii role-playing game centered on area exploration, combat and party setup, and character progression. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while standard-definition output, motion feedback, and interface scale at television distance need to preserve control readability. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include the Sensor Bar, remote batteries, motion calibration, peripheral requirements, storage limits, and retired online services affect present-day use. This description covers only this platform release and does not import features from other editions.
Collected in series
Story of Seasons is the farming-life series known in Japan as Bokujo Monogatari, with earlier Western games released as Harvest Moon. Grow crops, care for animals and make time for your neighbors as you develop a farm. Individual entries bring different rhythms through family life, village friendships or trade.
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WiiAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A warm and flexible farming life
Animal Parade makes farming feel like a place to live rather than a checklist to finish. Morning crop and animal care leave room for fishing, mining, cooking or building friendships, with better tools and a larger home giving work a tangible purpose. The bell quest provides direction when routine begins to wear thin, while festivals and missing circus animals supply welcome diversions. Bright surroundings and appealing animals make repeated care feel affectionate. Ambitious planting can exhaust you early, so pacing your own day matters. Wii shortcuts and targeting are useful once learned, but the controls initially feel busy. Missing records of requested items are a more persistent nuisance, especially after a break. This suits patient players who enjoy shaping a life at their own pace.
Strengths
- Flexible farming and relationships
- Story goals and varied festivals
- Friendly animals and surroundings
Weaknesses
- No clear requested-item record
- Initially awkward controls
Who it is for: Players who enjoy patient farming, animal care and open-ended life simulations.
Play notes: Based on the original European Wii release; other regional patches and current online functions are not verified.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Story goals and festivals sustain the free-form life. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Daily routines support rewarding personal priorities. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Cheerful animals and surroundings give the routine warmth. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Shortcuts help, but absent task records add friction. | Reviewed | 6.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Marvelous
- Publisher
- Rising Star GamesMarvelousNatsume
- Release date
- 2010
- Platforms
- Wii
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- ExplorationTurn-based CombatMain Story 20–50 HoursLong-term ProgressionLevel ProgressionThird PersonFantasyStory-drivenSolo-friendly3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- WiiWorldwide2010
Game gallery
Sources
Not provided