Current version:Wii
Bokujou Monogatari - Waku Waku Animal March

Bokujou Monogatari - Waku Waku Animal March

Bokujou Monogatari - Waku Waku Animal March is a Wii role-playing game released in 2010 developed by Marvelous Inc.. It centers on area exploration, combat and party setup, and character progression, with controls, information, and pacing arranged around Wii Remote pointing and motion input, the Nunchuk, and Classic or GameCube controllers where supported.

AI score · out of 10
7.9 / 10
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About this game

Bokujou Monogatari - Waku Waku Animal March is a Wii role-playing game centered on area exploration, combat and party setup, and character progression. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while standard-definition output, motion feedback, and interface scale at television distance need to preserve control readability. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include the Sensor Bar, remote batteries, motion calibration, peripheral requirements, storage limits, and retired online services affect present-day use. This description covers only this platform release and does not import features from other editions.

Collected in series

Story of Seasons is the farming-life series known in Japan as Bokujo Monogatari, with earlier Western games released as Harvest Moon. Grow crops, care for animals and make time for your neighbors as you develop a farm. Individual entries bring different rhythms through family life, village friendships or trade.

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Wii

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.9 / 10Wii

A warm and flexible farming life

Animal Parade makes farming feel like a place to live rather than a checklist to finish. Morning crop and animal care leave room for fishing, mining, cooking or building friendships, with better tools and a larger home giving work a tangible purpose. The bell quest provides direction when routine begins to wear thin, while festivals and missing circus animals supply welcome diversions. Bright surroundings and appealing animals make repeated care feel affectionate. Ambitious planting can exhaust you early, so pacing your own day matters. Wii shortcuts and targeting are useful once learned, but the controls initially feel busy. Missing records of requested items are a more persistent nuisance, especially after a break. This suits patient players who enjoy shaping a life at their own pace.

Strengths

  • Flexible farming and relationships
  • Story goals and varied festivals
  • Friendly animals and surroundings

Weaknesses

  • No clear requested-item record
  • Initially awkward controls

Who it is for: Players who enjoy patient farming, animal care and open-ended life simulations.

Play notes: Based on the original European Wii release; other regional patches and current online functions are not verified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Story goals and festivals sustain the free-form life.

Reviewed8.1 / 10Not provided
Dimension

Daily routines support rewarding personal priorities.

Reviewed8.3 / 10Not provided
Dimension

Cheerful animals and surroundings give the routine warmth.

Reviewed7.8 / 10Not provided
Dimension

Shortcuts help, but absent task records add friction.

Reviewed6.6 / 10Not provided

Review sources

Not provided

Core information

Developer
Marvelous
Release date
2010
Platforms
Wii
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ExplorationTurn-based CombatMain Story 20–50 HoursLong-term ProgressionLevel ProgressionThird PersonFantasyStory-drivenSolo-friendly3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

  • WiiWorldwide2010

Sources

Not provided