Current version:PlayStation 3
Boku no Natsuyasumi 3

Boku no Natsuyasumi 3

Boku no Natsuyasumi 3 is a PlayStation 3 adventure game released in 2007 developed by Millennium Kitchen. It centers on location exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.5 / 10
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About this game

Boku no Natsuyasumi 3 is a PlayStation 3 adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.5 / 10PlayStation 3

A warm Hokkaido holiday requires patience with repeated routines and fixed views.

Boku no Natsuyasumi 3 asks players to find interest in an ordinary summer day. Catching insects, tending a calf, speaking with family and entering insect contests provide small discoveries instead of a succession of major victories. Painted landscapes, voices and environmental sounds create rural nostalgia, though abrupt sound changes between scenes can interrupt it. Daily saving and adjustable pacing suit brief returns during a busy week. The same routine is not equally rewarding for everyone, however, and players who need strong objectives may lose interest. Analogue movement helps compared with older input schemes, but fixed camera transitions still make direction unclear. It suits patient exploration and attention to everyday detail, not expectations of a large open world or modern free-camera navigation.

Strengths

  • Self-directed activities and insect contests reward small discoveries
  • Distinctive landscapes and sounds establish rural nostalgia

Weaknesses

  • Fixed-camera transitions confuse direction
  • Repeated routines and weak objectives divide interest

Who it is for: Japanese-language players who enjoy rural life, light exploration and short daily visits.

Play notes: Original Japanese PS3 release, not other holiday games; historical controls and camera observations do not establish present patches or DLC.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Flexible rhythm suits short visits but does not provide strong direction for every player.

Reviewed7.2 / 10Not provided
Dimension

Self-directed discovery and small contests give a relaxed holiday tangible activities.

Reviewed7.5 / 10Not provided
Dimension

A strong sense of place outweighs uneven transitions rather than guaranteeing seamless immersion.

Reviewed8.2 / 10Not provided
Dimension

Convenient session structure is offset by avoidable navigation confusion.

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Release date
2007
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Investigation3D GraphicsPuzzle SolvingSlow BurnSolo-friendlyMain Story 10–20 HoursStory-drivenLinear LevelsExplorationThird Person
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided