Current version:Wii U
Blue Moon cover

Blue Moon

Blue Moon uses turn resources, faction cards, and area control for board-style strategic duels. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
7.2 / 10
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About this game

Blue Moon uses turn resources, faction cards, and area control for board-style strategic duels. Factions, resources, and counters add strategy, while short duels and decks support replay. Rules, interface, and AI feel dated, and content depends heavily on board-game interest. This assessment covers the catalogued release. This description covers the original wii-u release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries. Its conclusion weighs the complete documented play loop, progression, pacing, presentation, and usability together rather than inferring quality from the title or franchise alone.

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Wii U

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.2 / 10Wii U

Blue Moon uses turn resources, faction cards, and area control for board-style strategic duels.

Factions, resources, and counters add strategy, while short duels and decks support replay. Rules, interface, and AI feel dated, and content depends heavily on board-game interest. This assessment covers the catalogued release. Overall, its main strengths are Factions, resources, and counters add strategy; Short duels and decks support replay. Its material limitations are Rules, interface, and AI feel dated; Content depends heavily on board-game interest. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Factions, resources, and counters add strategy
  • Short duels and decks support replay

Weaknesses

  • Rules, interface, and AI feel dated
  • Content depends heavily on board-game interest

Who it is for: Players who value factions, resources, and counters add strategy and accept this release's limits.

Play notes: Expect rules, interface, and ai feel dated and content depends heavily on board-game interest.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Short duels and decks support replay; Content depends heavily on board-game interest.

Reviewed7.2 / 10Not provided
Dimension

Factions, resources, and counters add strategy; Rules, interface, and AI feel dated.

Reviewed7.5 / 10Not provided
Dimension

Short duels and decks support replay; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed7.1 / 10Not provided
Dimension

Judged on the original wii-u release's input, readability, saving, and accessory conditions. Rules, interface, and AI feel dated.

Reviewed6.4 / 10Not provided

Review sources

Not provided

Core information

Publisher
Rainy Frog
Release date
1995
Platforms
Wii U
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Player versus Player2D GraphicsReplayableFantasyTurn-based TacticsCard PlayTop-downHigh Difficulty
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided