Current version:PlayStation
Blood Factory

Blood Factory

Blood Factory is a PlayStation shooter game released in 1995 developed by Gremlin Interactive. It centers on aiming and shooting, positioning and evasion, and weapon and firepower management, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
6.9 / 10
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About this game

Blood Factory is a PlayStation shooter game centered on aiming and shooting, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.9 / 10PlayStation

Enjoyable direct shooting and cooperation, with repetitive key hunts.

Blood Factory gives straightforward shooting a distinctive identity. Six characters have different weapons and area bombs, while luring enemies out and choosing when to detonate is more reliable than blindly rushing a room. Cooperation adds interaction for players wanting immediate action. Dark corridors, colored lighting, electronic music and recognizable weapon sounds establish an unusual atmosphere, although enemies sometimes blend into the shadows. Original PlayStation controls separate shooting, running, bombs and maps, with fixed-facing strafing, remapping and zoom available. Sustained play is weaker: fifteen long stages repeatedly demand keys and enemy clearance, with limited boss variation and little new payoff after completion. A contemporary PS guide also reports slowdown in crowded scenes. Short cooperative visits are more convincing than expectations of continuously changing missions.

Strengths

  • Distinct weapons, bombs and room tactics.
  • Cooperation, lighting and electronic music provide identity.

Weaknesses

  • Repeated key hunts, limited boss variation and completion payoff.
  • Dark-enemy visibility and historical crowded-scene slowdown.

Who it is for: Fans of immediate top-down shooting with a cooperative partner.

Play notes: Blood Factory is the Japanese title of original PS Loaded, not its sequel or Saturn port; use maps and zoom. No current emulator performance is asserted.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Cooperation adds appeal, but long, similar key hunts weaken sustained progression.

Reviewed5.7 / 10Not provided
Dimension

Distinct weapons and room approaches make direct shooting enjoyable, with limited boss depth.

Reviewed7.3 / 10Not provided
Dimension

Lighting and audio establish a distinctive mood, but dark enemies compromise clarity.

Reviewed7.6 / 10Not provided
Dimension

Straightforward remappable controls and map/zoom support handling, though crowded action can slow.

Reviewed7.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Gremlin
Publisher
Interplay
Release date
1995
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fast-pacedSolo-friendly3D GraphicsThird PersonLinear LevelsPlayer versus EnvironmentDodgeMain Story Under 10 HoursReplayableShooting
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided