Blood Factory
Blood Factory is a PlayStation shooter game released in 1995 developed by Gremlin Interactive. It centers on aiming and shooting, positioning and evasion, and weapon and firepower management, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.
- AI score · out of 10
- 6.9 / 10
About this game
Blood Factory is a PlayStation shooter game centered on aiming and shooting, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStationAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Enjoyable direct shooting and cooperation, with repetitive key hunts.
Blood Factory gives straightforward shooting a distinctive identity. Six characters have different weapons and area bombs, while luring enemies out and choosing when to detonate is more reliable than blindly rushing a room. Cooperation adds interaction for players wanting immediate action. Dark corridors, colored lighting, electronic music and recognizable weapon sounds establish an unusual atmosphere, although enemies sometimes blend into the shadows. Original PlayStation controls separate shooting, running, bombs and maps, with fixed-facing strafing, remapping and zoom available. Sustained play is weaker: fifteen long stages repeatedly demand keys and enemy clearance, with limited boss variation and little new payoff after completion. A contemporary PS guide also reports slowdown in crowded scenes. Short cooperative visits are more convincing than expectations of continuously changing missions.
Strengths
- Distinct weapons, bombs and room tactics.
- Cooperation, lighting and electronic music provide identity.
Weaknesses
- Repeated key hunts, limited boss variation and completion payoff.
- Dark-enemy visibility and historical crowded-scene slowdown.
Who it is for: Fans of immediate top-down shooting with a cooperative partner.
Play notes: Blood Factory is the Japanese title of original PS Loaded, not its sequel or Saturn port; use maps and zoom. No current emulator performance is asserted.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Cooperation adds appeal, but long, similar key hunts weaken sustained progression. | Reviewed | 5.7 / 10 | Not provided |
| Dimension Distinct weapons and room approaches make direct shooting enjoyable, with limited boss depth. | Reviewed | 7.3 / 10 | Not provided |
| Dimension Lighting and audio establish a distinctive mood, but dark enemies compromise clarity. | Reviewed | 7.6 / 10 | Not provided |
| Dimension Straightforward remappable controls and map/zoom support handling, though crowded action can slow. | Reviewed | 7.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Gremlin
- Publisher
- Interplay
- Release date
- 1995
- Platforms
- PlayStation
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Fast-pacedSolo-friendly3D GraphicsThird PersonLinear LevelsPlayer versus EnvironmentDodgeMain Story Under 10 HoursReplayableShooting
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStationWorldwide1995
Game gallery
Sources
Not provided