Current version:Xbox 360
Battlefield Hardline

Battlefield Hardline

Battlefield Hardline is a Xbox 360 shooter game released in 2015 developed by Visceral Games. It centers on aiming, shooting, and weapon use, combat encounters, and weapon and firepower management, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
6.3 / 10
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About this game

Battlefield Hardline is a Xbox 360 shooter game centered on aiming, shooting, and weapon use, combat encounters, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.3 / 10Xbox 360

A modest police campaign survives offline

On older consoles, Hardline now offers its offline police campaign rather than the multiplayer spectacle that once defined it. Broad encounters let you study patrols, approach from another direction and switch from arrests to gunfire. Flanking can still be satisfying, but sluggish guards and immediate surrender to a badge make stealth unusually forgiving. Television-style recaps and incidental car conversations give the adventure personality, even though its upright protagonist remains rather flat. The episodic structure suits short sessions, while arrest rewards can exhaust progression before the ending. Episode resumption, scanner information and configurable options make the remaining campaign accessible. It is a reasonable choice for a relaxed crime story, but a limited one for players seeking demanding infiltration or sustained progression.

Strengths

  • Alternate approaches and flanking opportunities
  • Crime-drama framing and incidental conversation
  • Episode resumption and useful scanner information

Weaknesses

  • Easy arrests reduce stealth tension
  • Flat protagonist and early progression saturation

Who it is for: Players interested in an approachable, self-contained offline police campaign.

Play notes: PS3 and Xbox 360 online services have ended. The recommendation covers retained single-player content, not multiplayer.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Episodes make manageable sessions, but early progression saturation weakens replay value.

Reviewed5.8 / 10Not provided
Dimension

Flanking is enjoyable, but easy arrests undermine stealth tension.

Reviewed6.2 / 10Not provided
Dimension

Crime-drama framing and incidental conversation have charm, although the lead lacks depth.

Reviewed6.5 / 10Not provided
Dimension

Episode resumption, scanner feedback and configurable options make the campaign approachable.

Reviewed7.3 / 10Not provided

Review sources

Not provided

Core information

Developer
VisceralDICE
Release date
2015
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ReplayableMain Story Under 10 HoursPlayer versus EnvironmentDodgeReal-time Combat3D GraphicsThird PersonShootingSolo-friendlyFast-pacedLinear Levels
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
First personThird person

Release editions

Sources

Not provided