Current version:PlayStation
Bakuretsu Hunter - Sorezore no Omoi ... Nowaanchatte

Bakuretsu Hunter - Sorezore no Omoi ... Nowaanchatte

Bakuretsu Hunter - Sorezore no Omoi ... Nowaanchatte is a PlayStation adventure game released in 1997 developed by Banpresto. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
7.1 / 10
View review
My list

Reading your list from this browser…

About this game

Bakuretsu Hunter - Sorezore no Omoi ... Nowaanchatte is a PlayStation adventure game centered on combat encounters, area and route exploration, and story, case, or mission progress. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Recommended games

Related game recommendations on this platform

PlayStation

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.1 / 10PlayStation

Lively dialogue and an appealing original story with thin battle and replay depth.

This PS Sorcerer Hunters game works as an original side story you participate in, not a battle RPG. The cast investigates strange events in a walled fantasy town while trading jokes, with expressive portrait boxes, full voices and key animated scenes keeping the comedy lively. Serious elements and the protagonist's eventual spotlight give it more substance than endless banter. Choices and simple battles involve the reader, while hiding text, saving before decisions and retrying immediately make continuation forgiving. Long stretches of quips can still become tiring, and battles lose tension once their solutions are understood; enemy voices and combat spectacle are less appealing than the conversations. The largely linear story rewards one complete reading more than repeated runs. Japanese-reading character fans and fantasy-comedy enthusiasts are its best audience.

Strengths

  • The original fantasy story and lively interactions reach a satisfying conclusion.
  • Full voices, expressive portraits and cutscenes support comedy, with forgiving saving and retries.

Weaknesses

  • Extended banter can tire, secondary battles lack tension and spectacle, and replay variation is limited.

Who it is for: Japanese-reading players who enjoy character interaction and light fantasy comedy.

Play notes: Original Japanese PS adventure, not the Saturn RPGs or PS mahjong game; Japanese reading and adult-oriented banter are part of the experience.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A complete story gives one playthrough purpose, but extended banter and limited fresh replay variation reduce staying power.

Reviewed6.0 / 10Not provided
Dimension

Character interplay and a satisfying resolution support participatory reading; simple battles are secondary rather than the main attraction.

Reviewed7.2 / 10Not provided
Dimension

Expressive portraits, voices and cutscenes enliven the comedy, with weaker enemy voices and battle spectacle creating an uneven edge.

Reviewed7.7 / 10Not provided
Dimension

Clear reading inputs, pre-choice saving and immediate retries make recovery forgiving.

Reviewed7.6 / 10Not provided

Review sources

Not provided

Core information

Developer
Banpresto
Publisher
Banpresto
Release date
1997
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Real-time CombatLinear LevelsSlow BurnMain Story 10–20 HoursFantasyInvestigation3D GraphicsSolo-friendlyPuzzle SolvingThird PersonExplorationStory-driven
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided