Current version:PlayStation
Baphomets Fluch 2 - Die Spiegel der Finsternis

Baphomets Fluch 2 - Die Spiegel der Finsternis

Baphomets Fluch 2 - Die Spiegel der Finsternis is a PlayStation adventure game released in 1999 developed by Revolution Software. It centers on location exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
7.6 / 10
View review
My list

Reading your list from this browser…

About this game

Baphomets Fluch 2 - Die Spiegel der Finsternis is a PlayStation adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

Broken Sword follows George Stobbart and journalist Nico Collard through mysteries where ordinary clues lead into dangerous conspiracies. Conversations, curious objects and carefully observed details drive the investigations, with dry humor giving the pair room to breathe between discoveries.

Recommended games

Related game recommendations on this platform

PlayStation

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.6 / 10PlayStation

A charming, logically constructed Maya adventure slowed by original PS object readability.

The German PS1 Broken Sword 2 sends George and Nico through a Maya mystery, connecting French locations with travel abroad and occasional cooperative puzzles. Its strongest quality is logical construction: once an important object is found, the reasoning behind using it generally makes sense, allowing newcomers to enjoy genuine discoveries. Professional voices, accomplished cartoon animation and orchestral music give the investigation considerable charm. Some conversations are entertaining without advancing the mystery, however, and can stretch the pace. The original PlayStation's more troublesome obstacle is visibility. Small objects are difficult to distinguish, encouraging systematic cursor searches across the scenery. Hand, gear and mouth icons explain possible interactions but cannot entirely solve target recognition. Patient adventure players will find an appealing story here, provided they accept careful searching and this edition's German-language context.

Strengths

  • Logical puzzles and two-character cooperation reward investigation.
  • German voices, cartoon animation and orchestral music give the cast considerable charm.

Weaknesses

  • Small PS objects are hard to distinguish, and screen searching or nonessential conversations slow progress.

Who it is for: Adventure players who enjoy dialogue, logical inference and careful scene investigation.

Play notes: This concerns the German original PS1 Baphomets Fluch 2, not the Remastered touch edition; compatible PS mouse control is an option.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Travel and cooperation between George and Nico give the mystery a coherent progression with sustained investigative goals.

Reviewed7.6 / 10Not provided
Dimension

Logical puzzles reward inference and remain approachable, although hard-to-see objects sometimes turn exploration into systematic screen searching.

Reviewed8.1 / 10Not provided
Dimension

Professional voices, accomplished cartoon animation and orchestral music enrich the mystery, though nonessential dialogue occasionally dilutes its momentum.

Reviewed8.2 / 10Not provided
Dimension

Contextual cursor icons clarify actions and the mouse option aids pointing, but small-target searching still limits interaction efficiency.

Reviewed5.7 / 10Not provided

Review sources

Not provided

Core information

Release date
1999
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
InvestigationPuzzle SolvingSolo-friendlyLinear LevelsStory-drivenWarThird Person3D GraphicsExplorationSlow BurnMain Story 10–20 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided