Current version:Nintendo DS
Assassin's Creed 2 - Discovery cover

Assassin's Creed 2 - Discovery

Assassin's Creed II: Discovery follows Ezio into fifteenth-century Spain to rescue Assassins through side-scrolling running, climbing, stealth, and assassination. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
7.7 / 10
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About this game

Assassin's Creed II: Discovery follows Ezio into fifteenth-century Spain to rescue Assassins through side-scrolling running, climbing, stealth, and assassination. Fluid parkour, route choices, and animation give the NDS version independent action value, while its story fills a gap in the main plot. Combat and stealth AI are simple, touch minigames and repeated goals interrupt pacing, and stages are linear. It is a strong portable adaptation. This description covers the original nds release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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Nintendo DS

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.7 / 10Nintendo DS

Assassin's Creed II: Discovery follows Ezio into fifteenth-century Spain to rescue Assassins through side-scrolling running, climbing, stealth, and assassination.

Fluid parkour, route choices, and animation give the NDS version independent action value, while its story fills a gap in the main plot. Combat and stealth AI are simple, touch minigames and repeated goals interrupt pacing, and stages are linear. It is a strong portable adaptation. Overall, its main strengths are Side-scrolling parkour and route choice; Supplemental story and animation. Its material limitations are Simple combat and stealth AI; Touch minigames and repeated objectives. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Side-scrolling parkour and route choice
  • Supplemental story and animation

Weaknesses

  • Simple combat and stealth AI
  • Touch minigames and repeated objectives

Who it is for: Players who value side-scrolling parkour and route choice.

Play notes: Expect simple combat and stealth ai and touch minigames and repeated objectives.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Supplemental story and animation; Touch minigames and repeated objectives.

Reviewed7.6 / 10Not provided
Dimension

Side-scrolling parkour and route choice; Simple combat and stealth AI.

Reviewed8.0 / 10Not provided
Dimension

Supplemental story and animation; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed7.8 / 10Not provided
Dimension

Judged on the original nds release's input, readability, saving, and accessory conditions. Simple combat and stealth AI.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Publisher
Ubisoft
Release date
2009
Platforms
Nintendo DS
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
HistoricalSolo-friendlyStealthPlatformingSide-scrolling2D GraphicsFast-pacedLinear LevelsMelee Combat
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided