Current version:PlayStation 3
Angry Birds

Angry Birds

Angry Birds is a PlayStation 3 strategy game released in 2011 developed by Rovio Entertainment. It centers on puzzle, maze, or device solving, battlefield assessment, and unit or resource management, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
6.8 / 10
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About this game

Angry Birds is a PlayStation 3 strategy game centered on puzzle, maze, or device solving, battlefield assessment, and unit or resource management. Missions add map constraints, new rules, and tougher opposition, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Maps, unit states, and action feedback determine whether complex situations remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that tutorial depth, dense menus, controller pointing, and long scenarios increase the learning curve. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.8 / 10PlayStation 3

A clever slingshot puzzle weakened by its PS3 Mini conversion.

This assessment concerns the PlayStation Mini running on a PS3, not the later Trilogy package. A fixed sequence of birds with different powers meets structures made from wood, glass and stone. Judging an angle and triggering a chain collapse gives the simple premise real room for experimentation. The contemporary reviews describe 195 regular stages, seven Golden Egg stages and star goals that invite repeat attempts. On a television, however, the bright cartoon art looks enlarged and rough, while the sound palette remains thin. More consequentially, the reviewed PS3 runtime can slow down on larger levels. A lingering bird may also delay the end of a round, and restarting is less immediate than on a touch device. Stick-and-button aiming is understandable, but those interruptions weaken the short, precise retries on which the game depends.

Strengths

  • Distinct bird powers and materials create satisfying collapse puzzles.
  • Stars and hidden levels give repeated shots a purpose.

Weaknesses

  • Large PS3 displays reveal soft, jagged Mini visuals.
  • Slowdown and delayed restarts interrupt careful retries.

Who it is for: Players who enjoy improving physics puzzle shots and accept early port friction.

Play notes: PS3 execution of the PlayStation Mini only; later phone updates and Trilogy content are excluded.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Many stages reward refinement, while slow round endings interrupt retries.

Reviewed7.1 / 10Not provided
Dimension

Bird abilities and materials sustain aiming choices, with occasional erratic outcomes.

Reviewed7.4 / 10Not provided
Dimension

Readable cartoons retain charm despite soft PS3 scaling and thin audio.

Reviewed6.2 / 10Not provided
Dimension

PS3 buttons function, but slowdown and restart friction impair precision play.

Reviewed5.4 / 10Not provided

Review sources

Not provided

Core information

Developer
Rovio
Release date
2011
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Long-term ProgressionPuzzle SolvingResource ManagementCommand-based CombatSolo-friendlyTurn-based TacticsTop-downReplayableSlow BurnMain Story 20–50 Hours3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

Not provided