Current version:PlayStation 3
Anarchy Reigns

Anarchy Reigns

Anarchy Reigns is a PlayStation 3 fighting game released in 2012 developed by PlatinumGames. It centers on combat encounters, move inputs, and offense-defense reads, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
6.5 / 10
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About this game

Anarchy Reigns is a PlayStation 3 fighting game centered on combat encounters, move inputs, and offense-defense reads. Short bouts use character differences and rising difficulty for variety, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hit feedback, and readable arenas create match tension, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that button mapping, move recognition, multiplayer accessories, and cpu behavior can affect balance. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.5 / 10PlayStation 3

Expressive brawling, weakened by PS3 camera and frame dips.

Anarchy Reigns on PS3 imagines a large, unruly arena brawl. Characters share accessible basic commands but differ through size, weapons and fighting styles, so learning a gap in an opponent’s defense can turn a chaotic exchange into a deliberate counterattack. Changing arena hazards and giant intruders can make multiplayer spectacular. Access to more fighters, however, requires work through Jack and Leo campaigns that repeatedly ask the player to clear ordinary enemy waves before the next mission unlocks. The story does little to justify that gate. A firsthand PS3 review reports an obstructive camera and lock-on system, plus significant frame dips when explosions and bodies crowd the arena. The moments demanding the clearest reactions are therefore the least legible. Character designs have attitude, while backgrounds and sound lack comparable polish. This is most attractive to players who enjoy practicing brawler mechanics and can arrange opponents. Historical online impressions do not guarantee a current population or service. The technical judgment is specific to the documented PS3 release, not borrowed from Xbox 360.

Strengths

  • Character differences and arena events add choices.

Weaknesses

  • Repetitive solo missions, camera and busy-frame issues.

Who it is for: Players able to arrange and practice arena matches.

Play notes: Historical multiplayer does not promise current online play.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Repetitive solo gating delays variety.

Reviewed6.1 / 10Not provided
Dimension

Arena combat works despite camera friction.

Reviewed7.2 / 10Not provided
Dimension

Stylish premise with muddy presentation.

Reviewed6.4 / 10Not provided
Dimension

PS3 crowded fights lose technical clarity.

Reviewed5.7 / 10Not provided

Review sources

Not provided

Core information

Developer
PlatinumGames
Publisher
SEGA
Release date
2012
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Melee CombatShort SessionsReal-time CombatMain Story Under 10 HoursCombosLocal Co-op3D GraphicsReplayableFast-pacedPlayer versus PlayerSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
Third person

Release editions

Sources

Not provided