Current version:PlayStation
Alien Resurrection

Alien Resurrection

Alien Resurrection is a PlayStation shooter game released in 2000 developed by Argonaut Games. It centers on aiming and shooting, positioning and evasion, and weapon and firepower management, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
5.2 / 10
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About this game

Alien Resurrection is a PlayStation shooter game centered on aiming and shooting, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.2 / 10PlayStation

Potent atmosphere, burdensome PS1 controls and retries.

Alien Resurrection puts the player inside an alien-infested research vessel and turns the film setting into a first-person survival shooter. Encounters with facehuggers and adult creatures can be tense in dark corridors, but frequent key-card searches interrupt the pressure. The contemporary PlayStation review describes unusually punishing difficulty and repeated save reloads, so failure often feels more draining than instructive. Flickering lights, venting steam and sudden entrances create a convincing enclosed setting. Creature sounds and a heartbeat near death add more fear than the rather stiff animation does. The original PlayStation control arrangement is the decisive weakness: one stick moves, the other looks and aims, while fixed buttons also manage items. In close fights the aim can drift away from a rushing target. This assessment concerns that PS1 release, not a modern emulator with remapped controls. It is chiefly for players who value Alien atmosphere enough to accept awkward handling and frequent retries.

Strengths

  • Lighting and sound make the ship frightening.

Weaknesses

  • Fixed controls and harsh difficulty obstruct play.

Who it is for: Alien fans willing to tolerate old controls.

Play notes: Based on a 2000 PS1 review; disc revision is unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Repeated reloads blunt the campaign.

Reviewed4.2 / 10Not provided
Dimension

Shipboard combat has tension but too much key-card hunting.

Reviewed5.4 / 10Not provided
Dimension

Lighting and sound build dread despite rough animation.

Reviewed7.2 / 10Not provided
Dimension

Fixed PS1 controls hinder aiming and item use.

Reviewed3.8 / 10Not provided

Review sources

Not provided

Core information

Release date
2000
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fast-pacedReplayableLinear LevelsMain Story Under 10 HoursPlayer versus EnvironmentThird PersonDodgeShootingSolo-friendly3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
First person

Release editions

Sources

Not provided