Current version:Famicom / NES
Adventures of Lolo

Adventures of Lolo

Solve castle rooms by collecting heart blocks, pushing barriers and turning monsters into eggs, then take the revealed jewel to continue Lolo’s rescue of Lala.

AI score · out of 10
8.5 / 10
View review
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About this game

Lolo enters the castle to rescue Lala, clearing its rooms by collecting every heart block and taking the jewel from the chest they open. Monsters obstruct the route, so use pushable emerald blocks to contain them or block attacks. Some hearts supply magic shots that temporarily turn an enemy into an egg you can push. Their limited availability and temporary effect make collection order and block placement worth planning. If an arrangement becomes hopeless, abandon the attempt and retry the room.

Collected in series

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.5 / 10Famicom / NES

A room puzzle for players who like planning around active threats.

Blocks control both routes and danger. Temporary eggs let an enemy become a tool, but only for a limited window.

Strengths

  • The same space supports route planning and enemy containment.

Who it is for: Players who enjoy revising a room plan through observation and retries.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Room clearance provides a contained goal before the next puzzle.

Reviewed8.5 / 10Not provided
Dimension

Collection order and block positions affect how threats can be contained.

Reviewed8.6 / 10Not provided
Dimension

The rescue story gives the castle’s jewel rooms a shared purpose.

Reviewed8.3 / 10Not provided
Dimension

The give-up command offers a documented way out of a failed arrangement, at the cost of an attempt.

Reviewed8.2 / 10Not provided

Review sources

Not provided

Core information

Release date
1989
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Puzzle SolvingFixed CameraTop-downFantasyResource ManagementPixel Art
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-down

Release editions

Sources

  • world-of-nintendo.comSource revision: 1
  • world-of-nintendo.com