Advanced Dungeons & Dragons - Hillsfar
AD&D Hillsfar breaks a city adventure into exploration, riding, lock-picking, archery, and arena activities. Character class changes available quests and actions, allowing visits to the city to follow different routes.
- AI score · out of 10
- 5.6 / 10
About this game
AD&D Hillsfar breaks a city adventure into exploration, riding, lock-picking, archery, and arena activities. Character class changes available quests and actions, allowing visits to the city to follow different routes. Real-time minigames attempt to represent a wide range of tabletop actions, with viewpoints changing between activities. Class variation and quests support replay, but individual games are shallow, travel is repetitive, and controls or instructions lack consistency. It plays more like linked city episodes shaped by character statistics than a continuous dungeon campaign. This description covers the original fc release represented by this catalog entry and does not assume conveniences introduced by later ports.
Collected in series
Dungeons & Dragons spans licensed fantasy games about adventurers, monsters and magical worlds. Some ask you to build a party, plan spells and choose your words carefully; others put weapons directly in your hands for real-time battles. The rules and pace vary widely between games.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
AD&D Hillsfar breaks a city adventure into exploration, riding, lock-picking, archery, and arena activities. Character class changes available quests and actions, allowing visits to the city to follow different routes.
Real-time minigames attempt to represent a wide range of tabletop actions, with viewpoints changing between activities. Class variation and quests support replay, but individual games are shallow, travel is repetitive, and controls or instructions lack consistency. It plays more like linked city episodes shaped by character statistics than a continuous dungeon campaign. Overall, its main strengths are Character class materially changes quests and activities; Multiple viewpoints create an unusual city-adventure structure. Its material limitations are The minigames lack depth; Repeated travel and inconsistent controls weaken continuity. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The evidence supports this balance.
Strengths
- Character class materially changes quests and activities
- Multiple viewpoints create an unusual city-adventure structure
Weaknesses
- The minigames lack depth
- Repeated travel and inconsistent controls weaken continuity
Who it is for: Players interested in early AD&D adaptations and varied minigame structures.
Play notes: Do not expect full computer-version character transfer or deep tactical combat.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Multiple viewpoints create an unusual city-adventure structure; Repeated travel and inconsistent controls weaken continuity. | Reviewed | 5.2 / 10 | Not provided |
| Dimension Character class materially changes quests and activities; The minigames lack depth. | Reviewed | 5.7 / 10 | Not provided |
| Dimension Multiple viewpoints create an unusual city-adventure structure; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 6.2 / 10 | Not provided |
| Dimension Judged on the original fc release's input, readability, saving, and accessory conditions. The minigames lack depth. | Reviewed | 5.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Westwood Studios
- Publisher
- FCI
- Release date
- 1991
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- 2D GraphicsExplorationSide-scrollingFirst PersonSolo-friendlyFantasyReplayableLevel Progression
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Famicom / NESWorldwide1991
Game gallery
Sources
Not provided