Acid
Acid is a PlayStation shooter game released in 1999 developed by Taki Corporation. It centers on aiming, shooting, and weapon use, puzzle, maze, or device solving, and aiming and shooting, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.
- AI score · out of 10
- 6.1 / 10
About this game
Acid is a PlayStation shooter game centered on aiming, shooting, and weapon use, puzzle, maze, or device solving, and aiming and shooting. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStationAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A striking psychedelic puzzle premise with limited documented depth.
The original 1999 Acid is a Japanese PlayStation puzzle title, separate from Metal Gear Ac!d. Available documentation describes an unusual interaction: judge direction and distance, charge a pulse of light, then send it through psychedelic obstacles. That resembles the spatial estimation of a golf shot more than a conventional matching puzzle, and the forceful audiovisual style gives the idea a recognizable identity. The record is much thinner on complete stage count, long-term variety and tested original-hardware behavior. This evaluation therefore credits the confirmed concept and presentation without pretending to have a full playthrough or precise performance measurements. It is a curiosity for players who enjoy experimental spatial puzzles, not a guaranteed content-rich campaign.
Strengths
- Aiming and charging a light pulse gives its spatial puzzles a distinctive premise.
Who it is for: Collectors of Japanese PS1 experiments who enjoy aim-and-charge spatial puzzles.
Play notes: This is not Metal Gear Ac!d; complete stage and hardware-performance evidence is scarce.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The available record supports repeated puzzles, not a verified wealth of modes or levels. | Reviewed | 5.4 / 10 | Not provided |
| Dimension Aiming and charging a light pulse gives its spatial puzzles a distinctive premise. | Reviewed | 6.2 / 10 | Not provided |
| Dimension Psychedelic visuals and emphatic effects provide much of its character. | Reviewed | 6.8 / 10 | Not provided |
| Dimension PS1 control relies on judging charge and aim; no hardware-performance fault is asserted. | Reviewed | 5.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Publisher
- 7 Computerised CreationsTakiHAMSTER
- Release date
- 1999
- Platforms
- PlayStation
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Puzzle · Primary genre
- Tags
- Puzzle SolvingPlayer versus EnvironmentThird Person3D GraphicsFast-pacedLinear LevelsSolo-friendlyReplayableDodgeShootingMain Story Under 10 Hours
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayer
- Perspectives
- First person
Release editions
- PlayStationWorldwide1999
- PlayStation 3Worldwide2008
Game gallery
Sources
Not provided