Current version:PlayStation 4
2 Dark

2 Dark

2 Dark is a PlayStation 4 action game released in 2017 developed by Gloomywood. It centers on movement and immediate actions, enemy and hazard responses, and stage objectives, with controls and information arranged around the DualShock 4 twin sticks, triggers, directional pad, and face buttons, with touchpad, speaker, light bar, or motion input where the game uses them.

AI score · out of 10
6.9 / 10
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About this game

2 Dark is a PlayStation 4 action game centered on movement and immediate actions, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD output, HDR or PS4 Pro modes, HDD streaming, surround audio, and television-distance interfaces need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include HDD installs and loading, patch version, storage space, DualShock 4 battery life, PS Camera or PS VR requirements, visual modes, frame rate, and network services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 4

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.9 / 10PlayStation 4

Tense rescue decisions meet costly retries and awkward items.

2Dark turns the rescue of children into a problem of stealth, equipment and unpredictable companions. Carrying a child occupies a hand that might otherwise hold a flashlight or weapon, while children can cry or wander when quiet is essential. Stylised overhead art and restrained, eerie audio make that vulnerability unsettling without relying on realistic spectacle. Failed rescues become expensive under a single save slot, and cycling items with the D-pad during a chase interrupts an otherwise understandable control scheme. The cited PS4 reviewer had reached about halfway, so confidence about later pacing is narrower than confidence about those mechanics. Players who enjoy tense planning and can accept whole-level retries have the clearest reason to persist.

Strengths

  • Rescue and equipment compete for limited hands.
  • Distinctive unsettling sound and art.

Weaknesses

  • Single-slot saving raises retry cost.
  • Item selection interrupts chases.

Who it is for: Players who enjoy risky stealth and dark themes.

Play notes: Child harm and violence; the firsthand reviewer had not completed the entire campaign.

View scoring basis
DimensionReview stateScoreWeight
Dimension

One save slot makes a failed full rescue expensive. Repeating a whole level can turn suspense into routine, so its difficulty comes partly from recovery cost.

Reviewed6.5 / 10Not provided
Dimension

Carrying children occupies hands needed for tools, making rescue a real trade-off with stealth. Children may cry or wander, so a careful plan can still be disrupted.

Reviewed7.3 / 10Not provided
Dimension

Cartoon-like overhead art and sparse eerie sound create an unsettling contrast with the rescue premise. The atmosphere works through restraint rather than realistic rendering.

Reviewed7.5 / 10Not provided
Dimension

Basic PS4 pad movement feels intuitive in the review. Cycling items with the D-pad during a chase is awkward, adding interface friction exactly when speed matters.

Reviewed6.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Gloomywood
Publisher
Nacon
Release date
2017
Platforms
PlayStation 4
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonReplayable3D GraphicsFast-pacedSolo-friendlyDodgeReal-time CombatLinear LevelsMain Story Under 10 HoursHorrorPlatforming
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided