Current version:PlayStation 4
A Pretty Odd Bunny

A Pretty Odd Bunny

A Pretty Odd Bunny is a PlayStation 4 action game released in 2021 developed by 2Awesome Studio. It centers on platform movement and landing judgment, enemy and hazard responses, and stage objectives, with controls and information arranged around the DualShock 4 twin sticks, triggers, directional pad, and face buttons, with touchpad, speaker, light bar, or motion input where the game uses them.

AI score · out of 10
7.1 / 10
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About this game

A Pretty Odd Bunny is a PlayStation 4 action game centered on platform movement and landing judgment, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD output, HDR or PS4 Pro modes, HDD streaming, surround audio, and television-distance interfaces need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include HDD installs and loading, patch version, storage space, DualShock 4 battery life, PS Camera or PS VR requirements, visual modes, frame rate, and network services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 4

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.1 / 10PlayStation 4

Hiding and route choices entertain, but reused late solutions weaken discovery.

A Pretty Odd Bunny asks a pig-eating rabbit to avoid its neighbors and reach each stage's goal. Its simple actions become engaging when crouching, digging and hiding turn guard observation into small stealth puzzles. Regional terrain changes and hidden coins give detours a purpose, making short sessions worthwhile. Rounded rabbits against caves and cartoon skeletons, together with reactions to your actions, express the odd premise without lengthy dialogue. Bordered guard-vision sectors, distinct platforms and a separate collection icon provide useful visual references. Repetition remains the limitation: the final nighttime Bunny Town revisits earlier layouts and solutions, reducing the satisfaction of fresh discovery. It is worthwhile for light stealth and concealment, though players expecting continuously new problems should temper their expectations.

Strengths

  • Hiding, digging and route observation give simple actions meaningful uses.
  • Cartoon contrasts and character reactions provide personality.
  • Vision borders, platforms and collection feedback aid observation.

Weaknesses

  • Repeated layouts and reused late solutions reduce discovery rewards.

Who it is for: Players enjoying short stealth stages, guard observation and concealment who accept some repeated solutions.

Play notes: This covers the2021 original PS4 full game, not the browser prototype. The current US product lists Traditional, not Simplified Chinese. Static official imagery does not establish today's PS4 response, collision or saving; other-platform faults are not transferred.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Regional mechanics and hidden goals support viable progression, but reused solutions reduce discovery later. The limitation is thinner rewards from familiar routes, not the number or duration of stages.

Reviewed6.0 / 10Not provided
Dimension

Observation, hiding and finding safe routes form a good bite-sized stealth loop. Crouching and digging make progress more than repeated jumps, placing simple actions in varied guard and terrain situations.

Reviewed7.4 / 10Not provided
Dimension

Rounded figures contrast effectively with caves and skeletons, connecting cute designs with an unsettling premise. Small character reactions add personality; expression is good, with unheard audio not treated as a defect.

Reviewed7.5 / 10Not provided
Dimension

A bordered vision sector, distinct platform outlines and separate collection icon give stealth planning good informational support. This evaluates visible software feedback, not collision accuracy, responsiveness or stability.

Reviewed7.6 / 10Not provided

Review sources

Not provided

Core information

Release date
2021
Platforms
PlayStation 4
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonFast-pacedPlatformingReplayableSolo-friendlyReal-time Combat3D GraphicsDodgeMain Story Under 10 HoursLinear Levels
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Not provided

Release editions

Sources

Not provided