Current version:PlayStation 3
007 Legends

007 Legends

007 Legends is a PlayStation 3 shooter game released in 2012 developed by Eurocom Entertainment Software. It centers on aiming, shooting, and weapon use, area and route exploration, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
5.0 / 10
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About this game

007 Legends is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, area and route exploration, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.0 / 10PlayStation 3

Ambitious film anthology, hollow launch campaign.

Placing five Bond films in one shooter should allow missions from different eras to change how the player acts. The PS3 launch campaign instead repeatedly returns to similar cover firefights. Close confrontations often become button prompts, and XP rewards do little to reshape tactics, so famous scenes feel more observed than played. Uneven character likenesses and flat substitute voice work further weaken the films’ identity. Non-regenerating health can be selected and higher difficulties add objectives, yet those options do not restore direct control to the QTE encounters. At launch the Skyfall episode was not available, leaving the base story without a satisfying close; this score does not retroactively include later content. Local multiplayer offers another activity but does not repair the campaign. It mainly suits committed Bond viewers curious about the chosen scenes. No frame-rate conclusion or present-day online availability is inferred from this PS3 review.

Strengths

  • Wide film selection yields occasional spectacle.

Weaknesses

  • QTEs, weak XP and a missing launch finale hurt.

Who it is for: Committed Bond fans curious about film references.

Play notes: 2012 PS3 launch base game before the Skyfall chapter.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A missing launch finale and weak XP leave thin pacing.

Reviewed4.6 / 10Not provided
Dimension

Routine gunplay and QTEs sap scene agency.

Reviewed4.9 / 10Not provided
Dimension

Uneven faces and voice work drain film identity.

Reviewed5.0 / 10Not provided
Dimension

Health and difficulty choices help, while QTEs narrow control.

Reviewed6.0 / 10Not provided

Review sources

Not provided

Core information

Publisher
Activision
Release date
2012
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Linear LevelsExploration3D GraphicsThird PersonStory-drivenDodgeShootingMain Story Under 10 HoursPlayer versus EnvironmentFast-pacedReplayableSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
First person

Release editions

Sources

Not provided