Echoshift
2009
Echochrome makes the way you see a puzzle part of its solution. A changed viewpoint or a shifted light can create a path for a walking figure, while the related Echoshift spin-off turns recorded actions into helpers from the past.
Published collection: 2 games
Echochrome makes the way you see a puzzle part of its solution. A changed viewpoint or a shifted light can create a path for a walking figure, while the related Echoshift spin-off turns recorded actions into helpers from the past. Representative games: Echochrome (2008): Rotate the viewpoint so apparently disconnected paths join and visible obstacles disappear from the figure’s route. Echoshift (spin-off) (2009): Repeat a short stretch of time and cooperate with recordings of your earlier actions to reach the exit. Echochrome II (2010): Use PlayStation Move like a flashlight to reshape the shadows that your figure walks across. Suitable for: For puzzle players who enjoy questioning what a path, obstacle or helping hand can be. Expect to experiment with an unusual rule until an apparently impossible route suddenly makes sense.
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