Current version:Xbox 360
WWE All Stars

WWE All Stars

WWE All Stars is a Xbox 360 fighting game released in 2011 developed by THQ. It centers on move inputs, offense-defense reads, and character matchups, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.4 / 10
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About this game

WWE All Stars is a Xbox 360 fighting game centered on move inputs, offense-defense reads, and character matchups. Short bouts use character differences and rising difficulty for variety, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hit feedback, and readable arenas create match tension, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that button mapping, move recognition, multiplayer accessories, and cpu behavior can affect balance. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.4 / 10Xbox 360

Exuberant arcade wrestling limited by timing and loading.

WWE All Stars on Xbox 360 deliberately inflates wrestling into arcade combat. Simple strikes and grapples quickly lead to spectacular signature moves, with color shifts, heavy sound effects and archival WWE footage selling the larger-than-life cast. The contemporary review covering this console also finds a less welcoming layer beneath those basics: reversal timing is difficult to learn without a tutorial, and rope or throw physics can produce inconsistent positions. Frequent lengthy loads and recurring startup caching interrupt the momentum. Path of Champions and Fantasy Warfare make useful showcases for a roster spanning several eras, while character creation adds some personal investment. Match rules, however, offer less variation than the mode list initially implies. This is an enjoyable choice for players who want theatrical moves and approachable shared sessions rather than exact simulation or rigorous collision behavior. The assessment concerns the Xbox 360 edition covered by the source, not handheld adaptations with potentially different technical behavior.

Strengths

  • Accessible finishers and a lively all-era roster.

Weaknesses

  • Fussy reversals, odd physics and long loads.

Who it is for: Wrestling fans seeking theatrical arcade action.

Play notes: Xbox 360 coverage only; handheld versions excluded.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Broad roster, narrower modes.

Reviewed7.1 / 10Not provided
Dimension

Arcade spectacle has rough edges.

Reviewed7.7 / 10Not provided
Dimension

Presentation sells the spectacle.

Reviewed8.0 / 10Not provided
Dimension

Waiting and collisions impede flow.

Reviewed6.3 / 10Not provided

Review sources

Not provided

Core information

Developer
THQ
Publisher
THQ
Release date
2011
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
3D GraphicsCombosWarMain Story Under 10 HoursReal-time CombatFast-pacedPlayer versus PlayerShort SessionsReplayableMelee CombatSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
Third person

Release editions

Sources

Not provided