Until Then
Until Then is a PlayStation 5 adventure game developed by Polychroma Games. It centers on area and route exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.
- AI score · out of 10
- 8.4 / 10
About this game
Until Then is a PlayStation 5 adventure game centered on area and route exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 5AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A pixel coming-of-age story built through everyday connection.
Conversations, messages and small everyday activities ground the coming-of-age story in ordinary life. Characters become important through time spent together rather than appearing only for major plot turns. Filipino surroundings and expressive pixel scenes create a distinctive identity, with friendship and uncertainty handled sensitively. The initial journey is substantial, while returning can change the interpretation of events. It suits players willing to read character exchanges attentively. Basic PS5 interaction is approachable, although awkward translated wording occasionally interrupts information and emotion. Give conversations time instead of treating every minigame as an examination that demands a perfect result. Players seeking constant combat or elaborate physical challenges should recognise that the appeal lies elsewhere.
Strengths
- Specific surroundings and vivid relationships.
Weaknesses
- Some awkward wording interrupts emotional delivery.
Who it is for: Narrative players willing to read patiently.
Play notes: Historical 2024 PS5 test; wording criticism is not universal to every localisation.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Returning enables a new reading of events. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Everyday interactions make relationships tangible. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Specific everyday settings and pixel direction are affecting. | Reviewed | 9.1 / 10 | Not provided |
| Dimension Simple interaction is occasionally undermined by awkward wording. | Reviewed | 7.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Polychroma Games
- Publisher
- Maximum
- Release date
- Jun 25, 2024
- Platforms
- PlayStation 5
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Interactive Narrative · Primary genre
- Tags
- Main Story 10–20 HoursLinear LevelsSolo-friendlyInvestigationStory-drivenPuzzle SolvingThird PersonExploration3D GraphicsSlow Burn
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Side view
Release editions
- PlayStation 5WorldwideJun 25, 2024
Game gallery
Sources
Not provided