Current version:PlayStation 5
Until Then

Until Then

Until Then is a PlayStation 5 adventure game developed by Polychroma Games. It centers on area and route exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
8.4 / 10
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About this game

Until Then is a PlayStation 5 adventure game centered on area and route exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10PlayStation 5

A pixel coming-of-age story built through everyday connection.

Conversations, messages and small everyday activities ground the coming-of-age story in ordinary life. Characters become important through time spent together rather than appearing only for major plot turns. Filipino surroundings and expressive pixel scenes create a distinctive identity, with friendship and uncertainty handled sensitively. The initial journey is substantial, while returning can change the interpretation of events. It suits players willing to read character exchanges attentively. Basic PS5 interaction is approachable, although awkward translated wording occasionally interrupts information and emotion. Give conversations time instead of treating every minigame as an examination that demands a perfect result. Players seeking constant combat or elaborate physical challenges should recognise that the appeal lies elsewhere.

Strengths

  • Specific surroundings and vivid relationships.

Weaknesses

  • Some awkward wording interrupts emotional delivery.

Who it is for: Narrative players willing to read patiently.

Play notes: Historical 2024 PS5 test; wording criticism is not universal to every localisation.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Returning enables a new reading of events.

Reviewed8.4 / 10Not provided
Dimension

Everyday interactions make relationships tangible.

Reviewed8.2 / 10Not provided
Dimension

Specific everyday settings and pixel direction are affecting.

Reviewed9.1 / 10Not provided
Dimension

Simple interaction is occasionally undermined by awkward wording.

Reviewed7.7 / 10Not provided

Review sources

Not provided

Core information

Publisher
Maximum
Release date
Jun 25, 2024
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Main Story 10–20 HoursLinear LevelsSolo-friendlyInvestigationStory-drivenPuzzle SolvingThird PersonExploration3D GraphicsSlow Burn
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

Not provided