Current version:PlayStation 5
As Dusk Falls

As Dusk Falls

As Dusk Falls is a PlayStation 5 adventure game developed by Interior Night. It centers on area and route exploration, story, case, or mission progress, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
7.7 / 10
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About this game

As Dusk Falls is a PlayStation 5 adventure game centered on area and route exploration, story, case, or mission progress, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.7 / 10PlayStation 5

A slow-burning ensemble drama rewards revisiting its choices.

As Dusk Falls asks you to invest in people and consequences. Its choices matter most through what they reveal about characters caught in a shared crisis, and revisiting a branch can change your understanding of their motives. Flashbacks and a deliberate opening require patience; some dialogue and performances also lean heavily into melodrama. Painted character cutouts give the story a recognisable appearance, although their interaction with three-dimensional surroundings can feel awkward. The PS5 review confirms that its chapter tree makes returning to specific moments convenient. This is a good fit for readers of intimate ensemble stories who enjoy comparing decisions. Finish a personal route before inspecting alternatives, and approach it as interactive drama with limited physical action.

Strengths

  • Branches deepen character understanding
  • Convenient chapter replay

Weaknesses

  • Slow opening
  • Occasionally awkward visual transitions

Who it is for: Players interested in family ensemble stories and branching decisions.

Play notes: Finish your own sequence of choices before revisiting key branches; this is not free exploration or sustained action.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Useful replay structure offsets a laborious opening.

Reviewed7.4 / 10Not provided
Dimension

Choices meaningfully deepen a character-led narrative.

Reviewed7.8 / 10Not provided
Dimension

The intimate story benefits from a distinctive but uneven visual approach.

Reviewed7.6 / 10Not provided
Dimension

Chapter navigation addresses the practical needs of branching fiction.

Reviewed8.3 / 10Not provided

Review sources

Not provided

Core information

Release date
Mar 7, 2024
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Linear LevelsMain Story 10–20 HoursSlow BurnInvestigation3D GraphicsThird PersonSolo-friendlyExplorationStory-drivenPuzzle Solving
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle playerCo-op
Perspectives
Third person

Release editions

Sources

Not provided