Ultra Street Fighter 4
Ultra Street Fighter IV consolidates Street Fighter IV competition through a large roster, dual ultras, edition select, and refined balance. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 9.1 / 10
About this game
Ultra Street Fighter IV consolidates Street Fighter IV competition through a large roster, dual ultras, edition select, and refined balance. Roster, systems, balance, and match depth reach a peak, while training, challenges, local and online modes are substantial. Combos, matchup knowledge, and execution are demanding, and legacy latency and population are age-limited. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Street Fighter is Capcom’s fighting series, where one-on-one bouts turn on spacing, timing and each character’s techniques. Learning when to approach, defend or answer an opening gives even a short match plenty to think about.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Ultra Street Fighter IV consolidates Street Fighter IV competition through a large roster, dual ultras, edition select, and refined balance.
Roster, systems, balance, and match depth reach a peak, while training, challenges, local and online modes are substantial. Combos, matchup knowledge, and execution are demanding, and legacy latency and population are age-limited. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Roster, systems, balance, and match depth reach a peak; Training, challenges, local and online modes are substantial. Its material limitations are Combos, matchup knowledge, and execution are demanding; Legacy latency and population are age-limited. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Roster, systems, balance, and match depth reach a peak
- Training, challenges, local and online modes are substantial
Weaknesses
- Combos, matchup knowledge, and execution are demanding
- Legacy latency and population are age-limited
Who it is for: Players who value roster, systems, balance, and match depth reach a peak and accept this release's limits.
Play notes: Expect combos, matchup knowledge, and execution are demanding and legacy latency and population are age-limited.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Training, challenges, local and online modes are substantial; Legacy latency and population are age-limited. | Reviewed | 9.0 / 10 | Not provided |
| Dimension Roster, systems, balance, and match depth reach a peak; Combos, matchup knowledge, and execution are demanding. | Reviewed | 9.3 / 10 | Not provided |
| Dimension Training, challenges, local and online modes are substantial; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 9.1 / 10 | Not provided |
| Dimension Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. Combos, matchup knowledge, and execution are demanding. | Reviewed | 8.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- CAPCOM
- Publisher
- CAPCOM
- Release date
- 2014
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Fighting · Primary genre
- Tags
- 3D GraphicsShort SessionsLocal Co-opReplayableSide-scrollingHigh DifficultyCombosPlayer versus Player
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Xbox 360Worldwide2014
- PlayStation 3Worldwide2014
Game gallery
Sources
Not provided