Current version:Nintendo 64
Twisted Edge - Extreme Snowboarding

Twisted Edge - Extreme Snowboarding

Twisted Edge - Extreme Snowboarding is a Nintendo 64 sports game released in 1998 developed by Boss Game Studios. It centers on sport controls, shifts between attack and defense, and score or tournament goals, with controls, information, and pacing arranged around the analog stick, directional pad, A/B buttons, C buttons, and Z trigger.

AI score · out of 10
6.5 / 10
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About this game

Twisted Edge - Extreme Snowboarding is a Nintendo 64 sports game centered on sport controls, shifts between attack and defense, and score or tournament goals. Matches, challenges, and tournament goals give sessions clear boundaries, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Players, venues, motion recognition, and score feedback establish the match atmosphere, while 3D scenes, fog, textures, and cartridge audio need to preserve target readability within limited memory and television output. The genre-specific limitation is that opponent ai, control precision, motion recognition, and period-specific rosters can affect consistency. Platform conditions also include camera control, stick precision, Controller Pak saves, Rumble Pak support, Expansion Pak requirements, and four-player setup can affect original-hardware use. This description covers only this platform release and does not import features from other editions.

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AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.5 / 10Nintendo 64

Enjoyable timed tricks held back by sluggish recovery in races.

Twisted Edge is most engaging in its timed stunt challenge, where tricks replenish the countdown and chaining them earns more time on the slope. Unlocking routes, characters and boards gives practice a purpose, while two-player races let friends compare what they have learned. Racing is less satisfying: risky tricks can sacrifice speed or cause a fall, and rebuilding momentum afterwards is painfully slow. Several mistakes can turn a run into repeated stops and starts. Basic inputs respond clearly and landing asks for board alignment, but clipping around obstacles makes recovery less reliable. Stylish trick movement and convincing snow feedback help the riding fantasy; washed-out scenery, ordinary music and irritating voices contribute less. Separate audio settings are welcome. It best suits players who enjoy timed combinations and can tolerate its recovery friction.

Strengths

  • Tricks replenish the timer, giving combinations a clear purpose.
  • Character, route and board unlocks and versus play reward practice.

Weaknesses

  • Slow recovery and conflicting racing/trick incentives hurt momentum; clipping, washed-out scenery and voices detract.

Who it is for: Snowboarding players interested in timed combinations and practising landings.

Play notes: Original N64 release; trick inputs and landing need practice, with separate audio settings.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Unlocks, practice, versus and stunt goals support revisiting, although mirrored routes add limited freshness.

Reviewed6.8 / 10Not provided
Dimension

Timed stunt play gives tricks purpose, but racing incentives and slow recovery after falls weaken momentum.

Reviewed6.3 / 10Not provided
Dimension

Stylish trick movement and snow feedback convey riding, but washed-out scenery and weak music and voices limit atmosphere.

Reviewed6.2 / 10Not provided
Dimension

Responsive basic input helps learning, but landing and recovery around obstacles remain awkward.

Reviewed6.6 / 10Not provided

Review sources

Not provided

Core information

Publisher
Kemco
Release date
1998
Platforms
Nintendo 64
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyLow Entry BarrierPlayer versus PlayerSports-based Play3D GraphicsFast-pacedReplayablePick-up and PlayMain Story Under 10 HoursShort Sessions
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided