Madden NFL 2000
Madden NFL 2000 is a Nintendo 64 sports game released in 1999 developed by Electronic Arts. It centers on competitive sport or physical training, sport controls, and shifts between attack and defense, with controls, information, and pacing arranged around the analog stick, directional pad, A/B buttons, C buttons, and Z trigger.
- AI score · out of 10
- 8.4 / 10
About this game
Madden NFL 2000 is a Nintendo 64 sports game centered on competitive sport or physical training, sport controls, and shifts between attack and defense. Matches, challenges, and tournament goals give sessions clear boundaries, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Players, venues, motion recognition, and score feedback establish the match atmosphere, while 3D scenes, fog, textures, and cartridge audio need to preserve target readability within limited memory and television output. The genre-specific limitation is that opponent ai, control precision, motion recognition, and period-specific rosters can affect consistency. Platform conditions also include camera control, stick precision, Controller Pak saves, Rumble Pak support, Expansion Pak requirements, and four-player setup can affect original-hardware use. This description covers only this platform release and does not import features from other editions.
Collected in series
Madden NFL puts you in charge of an American football team, from calling plays to finding gaps in the defense. Its mix of on-field decisions and team management connects individual drives with the bigger picture of a season.
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Nintendo 64AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Convincing football with deep franchise play and cumbersome storage.
Responsive analog movement and contested passes give Madden NFL 2000 a convincing tactical foundation. Higher difficulty adds pressure, although the ordinary setting is forgiving and a running back can occasionally lodge behind teammates. Thirty franchise seasons, changing player form and a play editor extend decisions beyond the current match; focused Madden Challenge tasks provide additional reasons to learn its systems. The exaggerated arcade mode is a less substantial alternative. Brisk animation and lively field sounds build atmosphere, despite commentary that occasionally misses the moment. Long-term use demands some preparation: a franchise occupies 123 Controller Pak pages, and profile, statistics and multiple-card handling can be cumbersome. It is a strong fit for football fans willing to invest in team management and prepare their storage.
Strengths
- Responsive match controls
- Thirty-season franchise and focused challenges
- Lively animation and field audio
Weaknesses
- Occasional teammate blocking
- Superficial arcade variation
- Cumbersome storage and profile handling
Who it is for: Football fans seeking tactical matches and long-term team management.
Play notes: Franchise saves require a Controller Pak and use 123 pages; enhanced visuals involve Expansion Pak support.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Team development, changing form and targeted challenges supply depth; the arcade variant is comparatively superficial. | Reviewed | 8.9 / 10 | Not provided |
| Dimension Responsive movement and contested passes make tactics convincing, despite occasional blocking friction and an easy baseline. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Animation and field audio strengthen the match atmosphere, with occasional commentary mismatches and weaker arcade announcing. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Usable controls are offset by substantial franchise storage and cumbersome profile and multi-card management. | Reviewed | 7.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Electronic Arts
- Publisher
- Electronic Arts
- Release date
- 1999
- Platforms
- Nintendo 64
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genre
- Tags
- Fast-pacedSports-based Play3D GraphicsPlayer versus PlayerShort SessionsSolo-friendlyMain Story Under 10 HoursPick-up and PlayReplayableLow Entry Barrier
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Third person
Release editions
- Nintendo 64Worldwide1999
Game gallery
Sources
Not provided