Turok
Turok is a PlayStation 3 shooter game released in 2008 developed by Propaganda Games. It centers on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 6.5 / 10
About this game
Turok is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Turok sends a dinosaur hunter into lost worlds filled with dangerous creatures, hostile armies and strange technology. The series combines first-person shooting with exploration, often asking you to search twisting routes as carefully as you aim. Bows and outsized weapons give its prehistoric scenery a distinctly science-fiction edge.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Memorable dinosaur takedowns struggle against padded, punishing set pieces.
The 2008 PlayStation 3 reboot places Turok in a crashed-ship science-fiction story on a dinosaur-filled world. Knife encounters with raptors and larger predators provide the clearest identity, helped by strong creature animation and a recognizable voice cast. Ordinary human firefights and the escape plot feel less distinctive. A contemporary review describes encounters that keep adding new waves after the initial excitement has passed, turning a solid eight-to-ten-hour campaign into something longer and more repetitive than it needs to be. On consoles, widely spaced checkpoints can require replaying a whole extended sequence after a late mistake, a concrete usability cost for this release. The reviewer noted somewhat better PS3 lighting and shading than Xbox 360, while finding textures muddy overall. The later PC port's quicksave feature should not be attributed to PS3. This is worthwhile mainly for players prioritizing visceral dinosaur combat over refined campaign pacing.
Strengths
- Knife-based dinosaur encounters create vivid action.
Weaknesses
- Repeated waves, conventional soldiers and sparse checkpoints create fatigue.
Who it is for: Shooter fans specifically drawn to dinosaur combat.
Play notes: Expect substantial replay after some late set-piece failures.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Repeated waves and distant checkpoints stretch the campaign. | Reviewed | 5.9 / 10 | Not provided |
| Dimension Dinosaur knife encounters distinguish otherwise standard shooting. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Dinosaurs and voices impress more than the familiar plot. | Reviewed | 6.9 / 10 | Not provided |
| Dimension Wide checkpoint gaps make failure unnecessarily expensive. | Reviewed | 5.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Propaganda Games
- Publisher
- Disney Interactive Studios
- Release date
- 2008
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- ShootingFast-pacedReplayableThird PersonSolo-friendlyDodgeStory-drivenLinear Levels3D GraphicsReal-time CombatScience FictionPlayer versus Environment
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- First person
Release editions
- PlayStation 3Worldwide2008
Game gallery
Sources
Not provided